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x86 Architecture Problem: Free-camera stuck if I hold the right analog on the left X-Axis. #545

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PhilRoll opened this issue Jan 20, 2024 · 0 comments

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@PhilRoll
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PhilRoll commented Jan 20, 2024

I use the free-camera with normal X-Axis (not inverted).
I almost always have trouble rotating the camera to the left, because the camera won't rotate anymore. I use the free-camera. with other directions i have no problem.

The problem does exactly that:
I hold down the right analog stick to the left; in a first moment the camera rotates normally, after a left rotation on the x-axis of 270 degrees the camera stops and does not rotate anymore.
To "reset" the left rotation I always have to press the L key, after which the camera will stuck again after another 270° of rotation

I tried different controllers, but all controllers give me this problem.

The game was compiled with these parameters:
make VERSION=us BETTERCAMERA=1 TEXTURE_FIX=1 EXT_OPTIONS_MENU=1

I compiled the game on different x86 distro, like Lubuntu x86 18.04.5 LTS, LDME 4 5 and 6, Fedora 30, Linux MX and others.
The hardware PC is an Asus EEE PC 904HA.

@PhilRoll PhilRoll changed the title Free-camera stuck if I hold the right analog on the left X-Axis. x86 Architecture Problem:Free-camera stuck if I hold the right analog on the left X-Axis. Jan 25, 2024
@PhilRoll PhilRoll changed the title x86 Architecture Problem:Free-camera stuck if I hold the right analog on the left X-Axis. x86 Architecture Problem: Free-camera stuck if I hold the right analog on the left X-Axis. Jan 25, 2024
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