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init2
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n64 committed Aug 25, 2019
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15 changes: 15 additions & 0 deletions .clang-format
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IndentWidth: 4
AlignAfterOpenBracket: Align
SortIncludes: false
ColumnLimit: 104
PointerAlignment: Right
AllowShortFunctionsOnASingleLine: false
AllowShortIfStatementsOnASingleLine: false
BinPackArguments: true
BinPackParameters: true
SpaceAfterCStyleCast: true
BreakBeforeTernaryOperators: true
BreakBeforeBinaryOperators: NonAssignment
Cpp11BracedListStyle: false
IndentCaseLabels: true
AlignTrailingComments: true
72 changes: 72 additions & 0 deletions .gitignore
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# Object files
*.o
*.obj
*.elf

# Linker output
*.ilk
*.exp

# Precompiled Headers
*.gch
*.pch

# Libraries
*.lib
*.a
*.la
*.lo

# Shared objects (inc. Windows DLLs)
*.dll
*.so
*.so.*
*.dylib

# Executables
*.exe
*.out
*.app
*.hex

# Debug files
*.dSYM/
*.su
*.idb
*.pdb

# datadump
/tools/ddump/*

# Text editor remnants
*.swp
.vscode/*

# General project-specific ignores
doxygen/doxygen/*
build/*
*.dump
*.mio0
*.z64
*.map
.assets-local.txt

# Assets. Generally ignored, but ones with "custom" in the name are fine.
/levels/**/*.png
/actors/**/*.png
/textures/**/*.png
/assets/**/*.bin
/sound/**/*.m64
/sound/**/*.aiff
!/levels/**/*custom*.png
!/levels/**/*custom*/**/*.png
!/actors/**/*custom*.png
!/actors/**/*custom*/**/*.png
!/textures/**/*custom*.png
!/textures/**/*custom*/**/*.png
!/sound/**/*custom*.m64
!/sound/**/*custom*/**/*.m64
!/sound/**/*custom*.aiff
!/sound/**/*custom*/**/*.aiff
!/assets/**/*custom*.bin
!/assets/**/*custom*/**/*.bin
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