Starred repositories
Chrome Dino, but with enhancement that works for most browsers
Quick, Easy, Interactive 3D/2D Renders of Minecraft
Emulatrix - JavaScript and WebAssembly Emulator - Sega Genesis, Nintendo, Super Nintendo, GameBoy, GameBoy Color, GameBoy Advance, MAME32, DOSBox and Virtual Machines
A very experimental BSP library to read Source .bsp map files and convert into .gltf.
๐ฎ Dinosaur Game is an endless runner game based on Jumping Dino. This project is automation to the Dino game helps you to end this game too.
Web version of Five Night's at Freddy's
Bug fixes and minor visual improvements to the default Team Fortress 2 HUD.
Some tools that I use to port source maps to Unity.
Minecraft web client running in your browser
Repo of demo models to demo source-engine-model-loader project.
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
๐ Browser extension to display size of each file, download link and copy file contents directly to the clipboard
A Team Fortress 2 hud inspired by whayay's yahud and rays' rayshud.
Reinforcement Learning environments based on the 1993 game Doom
Quake BSP renderer written in C++ and Vulkan
A tool for installing and customizing your favorite Team Fortress 2 HUDs.
Half-Life Advanced Effects (HLAE) is a tool to enrich Source (mainly CS:GO) engine based movie making.
A project dedicated to improving the Valve Hammer Editor through DLL injection
Convert source-engine VMF files into OBJ files with materials (including brushes, displacements, entities, and models)
Console command collection of various Source Engine games. ๐