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Dictionary< Material, Color > | ColorsDictGameObject [get, set] |
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override Dictionary< String, Color > | ColorsDict = new Dictionary<Material, Color>() [get] |
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abstract Dictionary< String, Color > | ColorsDict [get] |
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Dictionary< string, Color > | ColorsDict [get] |
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Definition at line 11 of file MaterialIdSegmenter.cs.
◆ ColorsDict
override Dictionary<String, Color> droid.Runtime.Utilities.GameObjects.NeodroidCamera.Segmentation.MaterialIdSegmenter.ColorsDict = new Dictionary<Material, Color>() |
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get |
◆ ColorsDictGameObject
Dictionary<Material, Color> droid.Runtime.Utilities.GameObjects.NeodroidCamera.Segmentation.MaterialIdSegmenter.ColorsDictGameObject |
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getset |
The documentation for this class was generated from the following file:
- /home/heider/Projects/Neodroid/Unity/Examples/Assets/droid/Runtime/Utilities/GameObjects/NeodroidCamera/Segmentation/MaterialIdSegmenter.cs