Neodroid  0.2.0
Machine Learning Environment Prototyping Tool
SegmentationColor.cs
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1 using System;
2 using UnityEngine;
3 using UnityEngine.Serialization;
4 
5 namespace droid.Runtime.Utilities.Structs {
8  [Serializable]
9  public struct ColorByCategory {
12 
13  public string _Category_Name;
14 
17 
18  public Color _Color;
19  }
20 
23  [Serializable]
24  public struct ColorByInstance {
27 
28  public GameObject _Game_Object;
29 
32 
33  public Color _Color;
34  }
35 }