5 namespace droid.Runtime.Prototyping.Actuators {
9 [AddComponentMenu(ActuatorComponentMenuPath._ComponentMenuPath
11 + ActuatorComponentMenuPath._Postfix)]
13 [SerializeField] Material _material;
18 public override string PrototypingTypeName {
get {
return "BanditArm"; } }
22 protected override void Setup() {
23 var renderr = this.GetComponent<Renderer>();
25 this._material = renderr.sharedMaterial;
27 var rendr = this.GetComponent<CanvasRenderer>();
29 this._material = rendr.GetMaterial();
43 this._material.color = Color.blue;
46 this._material.color = Color.black;
49 this._material.color = Color.red;
52 this._material.color = Color.green;
55 throw new ArgumentOutOfRangeException();
override void InnerApplyMotion(IMotion motion)