4 namespace droid.Runtime.Messaging.Messages {
10 public ActuatorMotion(
string actor_name,
string actuator_name,
float strength) {
11 this.ActorName = actor_name;
12 this.ActuatorName = actuator_name;
13 this.Strength = strength;
18 public float Strength {
get;
set; }
22 public string ActorName {
get; }
26 public string ActuatorName {
get; }
32 return "<ActuatorMotion> " 38 +
" </ActuatorMotion>";
override string ToString()
Has a possible direction given by the sign of the float in strength
ActuatorMotion(string actor_name, string actuator_name, float strength)