Neodroid
0.2.0
Machine Learning Environment Prototyping Tool
Note.cs
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using
System
;
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#if UNITY_EDITOR
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using
UnityEngine
;
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namespace
droid
.Runtime.Utilities.Misc {
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[Serializable]
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public
class
Note : MonoBehaviour {
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[NonSerialized]
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public
bool
_Editing;
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[TextArea]
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[Tooltip(
"A component for holding notes or comments"
)]
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[SerializeField]
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public
string
_Text;
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public
void
EditToggle() { this._Editing = !this._Editing; }
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void
Start() { this.enabled =
false
; }
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}
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}
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#endif
System
droid
UnityEngine
Runtime
Utilities
Misc
Note.cs
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