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Definition at line 7 of file ObsoleteSegmenter.cs.
◆ Change()
abstract void droid.Runtime.Utilities.GameObjects.NeodroidCamera.Segmentation.Obsolete.ObsoleteSegmenter.Change |
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protectedpure virtual |
◆ Restore()
abstract void droid.Runtime.Utilities.GameObjects.NeodroidCamera.Segmentation.Obsolete.ObsoleteSegmenter.Restore |
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protectedpure virtual |
◆ _Default_Color_Tag
int droid.Runtime.Utilities.GameObjects.NeodroidCamera.Segmentation.Obsolete.ObsoleteSegmenter._Default_Color_Tag = Shader.PropertyToID("_Color") |
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◆ _Outline_Color
Color droid.Runtime.Utilities.GameObjects.NeodroidCamera.Segmentation.Obsolete.ObsoleteSegmenter._Outline_Color = Color.magenta |
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◆ _Outline_Color_Tag
int droid.Runtime.Utilities.GameObjects.NeodroidCamera.Segmentation.Obsolete.ObsoleteSegmenter._Outline_Color_Tag = Shader.PropertyToID("_OutlineColor") |
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◆ _Outline_Width_Factor
float droid.Runtime.Utilities.GameObjects.NeodroidCamera.Segmentation.Obsolete.ObsoleteSegmenter._Outline_Width_Factor = 0.05f |
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◆ _Outline_Width_Factor_Tag
int droid.Runtime.Utilities.GameObjects.NeodroidCamera.Segmentation.Obsolete.ObsoleteSegmenter._Outline_Width_Factor_Tag = Shader.PropertyToID("_OutlineWidthFactor") |
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◆ _Segmentation_Color_Tag
int droid.Runtime.Utilities.GameObjects.NeodroidCamera.Segmentation.Obsolete.ObsoleteSegmenter._Segmentation_Color_Tag = Shader.PropertyToID("_SegmentationColor") |
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◆ OutlineColor
Color droid.Runtime.Utilities.GameObjects.NeodroidCamera.Segmentation.Obsolete.ObsoleteSegmenter.OutlineColor |
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get |
The documentation for this class was generated from the following file:
- /home/heider/Projects/Neodroid/Unity/Examples/Assets/droid/Runtime/Utilities/GameObjects/NeodroidCamera/Segmentation/Obsolete/ObsoleteSegmenter.cs