Neodroid  0.2.0
Machine Learning Environment Prototyping Tool
StringSensor.cs
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1 using System;
3 using UnityEngine;
4 
5 namespace droid.Runtime.Prototyping.Sensors.Experimental {
6  public abstract class StringSensor : Sensor,
7  IHasString {
8  [Header("Observation", order = 103)]
9  [SerializeField]
10  string _observation_value;
11 
12  public String ObservationValue {
13  get { return this._observation_value; }
14  set { this._observation_value = value; }
15  }
16  }
17 }