Neodroid  0.2.0
Machine Learning Environment Prototyping Tool
NeodroidConstants.cs
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1 using UnityEngine;
2 
3 namespace droid.Runtime.Utilities.Misc {
7  public static class NeodroidConstants {
11  public const int _Default_Observation_Texture_Xy_Size = 128;
12 
16  public const int _Default_Width = 128; // ImageNet size 224
17 
21  public const int _Default_Height = _Default_Width;
22 
26  public const TextureFormat _Default_TextureFormat = TextureFormat.RGBAFloat;
27 
30  public const double _Double_Tolerance = double.Epsilon;
31 
34  public const float _Float_Tolerance = float.Epsilon;
35  }
36 }