Neodroid  0.2.0
Machine Learning Environment Prototyping Tool
DebugPrinting.cs
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2 using UnityEngine;
3 
4 namespace droid.Runtime.Utilities.Misc {
8  public static class DebugPrinting {
15  public static void ApplyPrint(bool debugging,
16  IConfigurableConfiguration configuration,
17  string identifier) {
18  if (debugging) {
19  Debug.Log("Applying " + configuration + " To " + identifier);
20  }
21  }
22 
29  public static void DisplayPrint(dynamic value, string identifier, bool debugging) {
30  if (debugging) {
31  Debug.Log("Applying " + value + " To " + identifier);
32  }
33  }
34  }
35 }