4 namespace droid.Runtime.Prototyping.Evaluation {
5 [AddComponentMenu(EvaluationComponentMenuPath._ComponentMenuPath
7 + EvaluationComponentMenuPath._Postfix)]
9 [SerializeField] Transform _g1;
10 [SerializeField] Transform _g2;
15 return Vector3.Distance(this._g1.position,
this._g2.position);
19 if (this._g1 == null) {
20 this._g1 = FindObjectOfType<Actor>().transform;
23 if (this._g2 == null) {
24 this._g2 = this.transform;
override float InternalEvaluate()
override void PostSetup()
override void InternalReset()