Neodroid  0.2.0
Machine Learning Environment Prototyping Tool
ChangeMaterialOnRenderByInstance.cs File Reference

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Classes

class  droid.Runtime.Utilities.GameObjects.NeodroidCamera.Segmentation.Obsolete.ChangeMaterialOnRenderByInstance
 

Namespaces

namespace  droid.Runtime.Utilities.GameObjects.NeodroidCamera.Segmentation.Obsolete
 

Typedefs

using Random = UnityEngine.Random
 

Typedef Documentation

◆ Random

using Random = UnityEngine.Random

Definition at line 5 of file ChangeMaterialOnRenderByInstance.cs.