Neodroid
0.2.0
Machine Learning Environment Prototyping Tool
Curriculum.cs
Go to the documentation of this file.
1
using
System
;
2
using
UnityEngine
;
3
4
namespace
droid
.Runtime.Utilities.ScriptableObjects.Unused {
5
[CreateAssetMenu(fileName =
"Curriculum"
,
6
menuName = ScriptableObjectMenuPath._ScriptableObjectMenuPath +
"Curriculum"
,
7
order = 1)]
8
public
class
Curriculum
: ScriptableObject {
9
public
Level
[]
_Levels
;
10
}
11
12
[Serializable]
13
public
struct
Level
{
14
public
ConfigurableEntry
[]
_Configurable_Entries
;
15
public
float
_Min_Reward
;
16
public
float
_Max_Reward
;
17
}
18
19
[Serializable]
20
public
struct
ConfigurableEntry
{
21
public
string
_Configurable_Name
;
22
public
float
_Min_Value
;
23
public
float
_Max_Value
;
24
}
25
}
droid.Runtime.Utilities.ScriptableObjects.Unused.Level
Definition:
Curriculum.cs:13
droid.Runtime.Utilities.ScriptableObjects.Unused.Level._Max_Reward
float _Max_Reward
Definition:
Curriculum.cs:16
System
droid.Runtime.Utilities.ScriptableObjects.Unused.ConfigurableEntry._Max_Value
float _Max_Value
Definition:
Curriculum.cs:23
droid
droid.Runtime.Utilities.ScriptableObjects.Unused.ConfigurableEntry._Min_Value
float _Min_Value
Definition:
Curriculum.cs:22
droid.Runtime.Utilities.ScriptableObjects.Unused.Level._Min_Reward
float _Min_Reward
Definition:
Curriculum.cs:15
droid.Runtime.Utilities.ScriptableObjects.Unused.Curriculum._Levels
Level [] _Levels
Definition:
Curriculum.cs:9
droid.Runtime.Utilities.ScriptableObjects.Unused.Level._Configurable_Entries
ConfigurableEntry [] _Configurable_Entries
Definition:
Curriculum.cs:14
droid.Runtime.Utilities.ScriptableObjects.Unused.ConfigurableEntry._Configurable_Name
string _Configurable_Name
Definition:
Curriculum.cs:21
droid.Runtime.Utilities.ScriptableObjects.Unused.Curriculum
Definition:
Curriculum.cs:8
droid.Runtime.Utilities.ScriptableObjects.Unused.ConfigurableEntry
Definition:
Curriculum.cs:20
UnityEngine
Runtime
Utilities
ScriptableObjects
Unused
Curriculum.cs
Generated by
1.8.13