More...
|
float | Foc [get, set] |
|
float | OrtSize [get, set] |
|
float | Near [get, set] |
|
float | Fov [get, set] |
|
bool | Ort [get, set] |
|
int | Mask [get, set] |
|
float | Far [get, set] |
|
bool | Physicality [get, set] |
|
Camera.GateFitMode | Gate [get, set] |
|
Vector2 | SensSize [get, set] |
|
Vector2 | Shift [get, set] |
|
◆ Awake()
void droid.Runtime.Utilities.GameObjects.NeodroidCamera.SynchroniseCameraProperties.Awake |
( |
| ) |
|
◆ Sync_Cameras()
void droid.Runtime.Utilities.GameObjects.NeodroidCamera.SynchroniseCameraProperties.Sync_Cameras |
( |
| ) |
|
◆ Update()
void droid.Runtime.Utilities.GameObjects.NeodroidCamera.SynchroniseCameraProperties.Update |
( |
| ) |
|
◆ Far
float droid.Runtime.Utilities.GameObjects.NeodroidCamera.SynchroniseCameraProperties.Far |
|
getset |
◆ Foc
float droid.Runtime.Utilities.GameObjects.NeodroidCamera.SynchroniseCameraProperties.Foc |
|
getset |
◆ Fov
float droid.Runtime.Utilities.GameObjects.NeodroidCamera.SynchroniseCameraProperties.Fov |
|
getset |
◆ Gate
Camera.GateFitMode droid.Runtime.Utilities.GameObjects.NeodroidCamera.SynchroniseCameraProperties.Gate |
|
getset |
◆ Mask
int droid.Runtime.Utilities.GameObjects.NeodroidCamera.SynchroniseCameraProperties.Mask |
|
getset |
◆ Near
float droid.Runtime.Utilities.GameObjects.NeodroidCamera.SynchroniseCameraProperties.Near |
|
getset |
◆ Ort
bool droid.Runtime.Utilities.GameObjects.NeodroidCamera.SynchroniseCameraProperties.Ort |
|
getset |
◆ OrtSize
float droid.Runtime.Utilities.GameObjects.NeodroidCamera.SynchroniseCameraProperties.OrtSize |
|
getset |
◆ Physicality
bool droid.Runtime.Utilities.GameObjects.NeodroidCamera.SynchroniseCameraProperties.Physicality |
|
getset |
◆ SensSize
Vector2 droid.Runtime.Utilities.GameObjects.NeodroidCamera.SynchroniseCameraProperties.SensSize |
|
getset |
◆ Shift
Vector2 droid.Runtime.Utilities.GameObjects.NeodroidCamera.SynchroniseCameraProperties.Shift |
|
getset |
The documentation for this class was generated from the following file: