Neodroid
0.2.0
Machine Learning Environment Prototyping Tool
SegmentationColor.cs
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using
System
;
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using
UnityEngine
;
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using
UnityEngine
.Serialization;
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namespace
droid
.Runtime.Utilities.Structs {
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[Serializable]
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public
struct
ColorByCategory
{
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public
string
_Category_Name
;
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public
Color
_Color
;
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}
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[Serializable]
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public
struct
ColorByInstance
{
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public
GameObject
_Game_Object
;
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public
Color
_Color
;
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}
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}
System
droid.Runtime.Utilities.Structs.ColorByCategory._Color
Color _Color
Definition:
SegmentationColor.cs:18
droid.Runtime.Utilities.Structs.ColorByInstance
Definition:
SegmentationColor.cs:24
droid
droid.Runtime.Utilities.Structs.ColorByCategory
Definition:
SegmentationColor.cs:9
droid.Runtime.Utilities.Structs.ColorByInstance._Color
Color _Color
Definition:
SegmentationColor.cs:33
droid.Runtime.Utilities.Structs.ColorByInstance._Game_Object
GameObject _Game_Object
Definition:
SegmentationColor.cs:28
droid.Runtime.Utilities.Structs.ColorByCategory._Category_Name
string _Category_Name
Definition:
SegmentationColor.cs:13
UnityEngine
Runtime
Utilities
Structs
SegmentationColor.cs
Generated by
1.8.13