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Definition at line 13 of file RotationActuator.cs.
◆ InnerApplyMotion()
override void droid.Runtime.Prototyping.Actuators.RotationActuator.InnerApplyMotion |
( |
IMotion |
motion | ) |
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protectedvirtual |
◆ RegisterComponent()
override void droid.Runtime.Prototyping.Actuators.RotationActuator.RegisterComponent |
( |
| ) |
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protectedvirtual |
◆ Setup()
override void droid.Runtime.Prototyping.Actuators.RotationActuator.Setup |
( |
| ) |
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protectedvirtual |
◆ UnRegisterComponent()
override void droid.Runtime.Prototyping.Actuators.RotationActuator.UnRegisterComponent |
( |
| ) |
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protectedvirtual |
◆ _Relative_To
Space droid.Runtime.Prototyping.Actuators.RotationActuator._Relative_To = Space.Self |
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protected |
◆ PrototypingTypeName
override string droid.Runtime.Prototyping.Actuators.RotationActuator.PrototypingTypeName |
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get |
The documentation for this class was generated from the following file:
- /home/heider/Projects/Neodroid/Unity/Examples/Assets/droid/Runtime/Prototyping/Actuators/RotationActuator.cs