3 namespace droid.Runtime.Utilities.GameObjects.NeodroidCamera.Segmentation.Obsolete {
11 protected int _Default_Color_Tag = Shader.PropertyToID(
"_Color");
13 protected int _Segmentation_Color_Tag = Shader.PropertyToID(
"_SegmentationColor");
14 protected int _Outline_Color_Tag = Shader.PropertyToID(
"_OutlineColor");
15 protected int _Outline_Width_Factor_Tag = Shader.PropertyToID(
"_OutlineWidthFactor");
17 [SerializeField, Range(0, 2)]
protected float _Outline_Width_Factor = 0.05f;
18 [SerializeField]
protected Color _Outline_Color = Color.magenta;
20 public Color OutlineColor {
get {
return this._Outline_Color; } }
27 protected abstract void Change();
39 protected abstract void Restore();