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Neodroid
0.2.0
Machine Learning Environment Prototyping Tool
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Go to the source code of this file.
Classes | |
class | droid.Runtime.Utilities.GameObjects.NeodroidCamera.Segmentation.Obsolete.ChangeMaterialOnRenderByInstance |
Namespaces | |
namespace | droid.Runtime.Utilities.GameObjects.NeodroidCamera.Segmentation.Obsolete |
Typedefs | |
using | Random = UnityEngine.Random |
using Random = UnityEngine.Random |
Definition at line 5 of file ChangeMaterialOnRenderByInstance.cs.