2 using System.Collections.Generic;
6 namespace droid.Runtime.Prototyping.Actors {
8 public VirtualActor(Dictionary<string, IActuator> actuators) { this.Actuators = actuators; }
9 public String Identifier {
get; }
11 public void Register(
IActuator obj, String identifier) {
throw new NotImplementedException(); }
14 public Dictionary<String, IActuator> Actuators {
get; }
15 public Transform Transform {
get; }
void ApplyMotion(IMotion motion)
void Register(IActuator obj, String identifier)
void UnRegister(IActuator obj)
VirtualActor(Dictionary< string, IActuator > actuators)
void Register(IActuator obj)
void UnRegister(IActuator t, String obj)