Definition at line 4 of file Perlin.cs.
◆ Perlin()
droid.Runtime.Utilities.Sampling.Perlin.Perlin |
( |
| ) |
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◆ Noise() [1/3]
float droid.Runtime.Utilities.Sampling.Perlin.Noise |
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float |
arg | ) |
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◆ Noise() [2/3]
float droid.Runtime.Utilities.Sampling.Perlin.Noise |
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float |
x, |
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float |
y |
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) |
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◆ Noise() [3/3]
float droid.Runtime.Utilities.Sampling.Perlin.Noise |
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float |
x, |
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float |
y, |
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float |
z |
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) |
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◆ SetSeed()
void droid.Runtime.Utilities.Sampling.Perlin.SetSeed |
( |
int |
seed | ) |
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The documentation for this class was generated from the following file:
- /home/heider/Projects/Neodroid/Unity/Examples/Assets/droid/Runtime/Utilities/Sampling/Perlin.cs