Neodroid
0.2.0
Machine Learning Environment Prototyping Tool
NeodroidTask.cs
Go to the documentation of this file.
1
using
UnityEngine
;
2
3
namespace
droid
.Runtime.Utilities.ScriptableObjects.Unused {
4
[CreateAssetMenu(fileName =
"NeodroidTask"
,
5
menuName = ScriptableObjectMenuPath._ScriptableObjectMenuPath +
"NeodroidTask"
,
6
order = 1)]
7
public
class
NeodroidTask
: ScriptableObject {
8
public
Vector3
_Position
;
9
public
float
_Radius
;
10
}
11
}
droid.Runtime.Utilities.ScriptableObjects.Unused.NeodroidTask._Position
Vector3 _Position
Definition:
NeodroidTask.cs:8
droid
droid.Runtime.Utilities.ScriptableObjects.Unused.NeodroidTask._Radius
float _Radius
Definition:
NeodroidTask.cs:9
UnityEngine
droid.Runtime.Utilities.ScriptableObjects.Unused.NeodroidTask
Definition:
NeodroidTask.cs:7
Runtime
Utilities
ScriptableObjects
Unused
NeodroidTask.cs
Generated by
1.8.13