Starred repositories
Web-based Process Visualization (SCADA/HMI/Dashboard) software
🍰 An extensible, layer based shader material for ThreeJS
A solution to visualize and explore 3D models in your browser.
A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh
Navigation mesh utilities for three.js, based on PatrolJS.
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
☀️ Cascaded shadow maps (CSMs) implementation for Three.js
Watch an object or array for changes
Conversion of a CSG library for use with modern THREE.js
A free open source IT asset/license management system
Convert your design to 3D Globe. Create an Interactive 3D globe based on your flat world map design.
An enterprise-class UI design language and React UI library
Draw perfect arrows between points and shapes.
🖱 A resizable and draggable component for React.
A post processing library for three.js.
A brief introduction to the quaternions and its applications in 3D geometry.
A camera control for three.js, similar to THREE.OrbitControls yet supports smooth transitions and more features.
3D space simulations with javascript and babylonjs
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
Miscellaneous Shaders in Unity, WIP(maybe?)
This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
Console-based GLSL Sandbox for 2D/3D shaders