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modifying existing cgmodels #117

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cwalker7 opened this issue Mar 17, 2021 · 0 comments
Open

modifying existing cgmodels #117

cwalker7 opened this issue Mar 17, 2021 · 0 comments

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@cwalker7
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If we change cgmodel.include_torsion_forces from False to True, for example, the cgmodel.system should be updated automatically as well. Currently this is not being done.

Related issue to #51 with using the random builder and then turning torsions on for a simulation.

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