By Cory LaViska for A Beautiful Site, LLC. (https://www.abeautifulsite.net/)
Dual licensed under the MIT / GPLv2 licenses
This class makes image manipulation in PHP as simple as possible. The examples are the best way to learn how to use it, but here it is in a nutshell:
try {
$img = new seydoggy\SimpleImage('image.jpg');
$img->flip('x')->rotate(90)->best_fit(320, 200)->sepia()->save('result.gif');
} catch(Exception $e) {
echo 'Error: ' . $e->getMessage();
}
The two lines inside the try block load image.jpg, flip it horizontally, rotate it 90 degrees clockwise, shrink it to fit within a 320x200 box, apply a sepia effect, convert it to a GIF, and save it to result.gif.
With this class, you can effortlessly:
- Resize images (free resize, resize to width, resize to height, resize to fit)
- Crop images
- Flip/rotate/adjust orientation
- Adjust brightness & contrast
- Desaturate, colorize, pixelate, blur, etc.
- Overlay one image onto another (watermarking)
- Add text using a font of your choice
- Convert between GIF, JPEG, and PNG formats
- Strip EXIF data
This class requires the PHP GD library. Some methods (i.e. colorize and pixelate) require a more recent version of PHP (5.2—5.3 or higher). The rest can be used with any recent version of PHP + GD.
Using your favorite __autoloading magic and path to your classes ("classes/" in this example):
function __autoload($class)
{
$filename = str_replace('\\', '/', $class) . '.php';
@require_once 'classes/'.$filename;
}
You can load an image when you instantiate a new SimpleImage object:
$img = new seydoggy\SimpleImage('image.jpg');
Or you can load it later on:
$img = new seydoggy\SimpleImage();
$img->load('image.jpg');
Images must be saved after you manipulate them. To save your changes to the original file, simply call:
$img->save();
Alternatively, you can specify a new filename:
$img->save('new-image.jpg');
You can specify quality as a second parameter for JPEG and PNG images. Use 0-100 for JPEG and 0-9 for PNG. (For PNG, this is actually the compression level.)
$img->save('new-image.jpg', 90);
When saving, the resulting image format is determined by the file extension. For example, you can convert a JPEG to a GIF by doing this:
$img = new seydoggy\SimpleImage('image.jpg');
$img->save('image.gif');
There is no built-in method for stripping EXIF data, partly because there is currently no way to prevent EXIF data from being stripped using the GD library. However, you can easily strip EXIF data simply by loading and saving:
$img = new seydoggy\SimpleImage('image.jpg');
$img->save();
SimpleImage supports method chaining, so you can make multiple changes and save the resulting image with just one line of code:
$img = new seydoggy\SimpleImage('image.jpg');
$img->flip('x')->rotate(90)->best_fit(320, 200)->desaturate()->invert()->save('result.jpg')
You can chain all of the methods below as well as the load() and save() methods above. (You cannot chain the constructor, however, as this is not supported by PHP.)
SimpleImage throws exceptions when things don't work right. You should always load/manipulate/save images inside of a try/catch block to handle them properly:
try {
$img = new seydoggy\SimpleImage('image.jpg');
$img->flip('x')->save('flipped.jpg');
} catch(Exception $e) {
echo 'Error: ' . $e->getMessage();
}
Most methods have intelligent defaults so you don't need to pass in every argument. Check out classes/SimpleImage/SimpleImage.php for required/optional parameters and valid ranges for certain arguments.
// Flip the image horizontally (use 'y' to flip vertically)
$img->flip('x');
// Rotate the image 90 degrees clockwise
$img->rotate(90);
// Adjust the orientation if needed (physically rotates/flips the image based on its EXIF 'Orientation' property)
$img->auto_orient();
// Resize the image to 320x200
$img->resize(320, 200);
// Shrink the image to the specified width while maintaining proportion (width)
$img->fit_to_width(320);
// Shrink the image to the specified height while maintaining proportion (height)
$img->fit_to_height(200);
// Shrink the image proportionally to fit inside a 500x500 box
$img->best_fit(500, 500);
// Crop a portion of the image from x1, y1 to x2, y2
$img->crop(100, 100, 400, 400);
// Trim the image to a square and resize to 100x100
$img->square_crop(100);
// Desaturate (grayscale)
$img->desaturate();
// Invert
$img->invert();
// Adjust Brightness (-255 to 255)
$img->brightness(100);
// Adjust Contrast (-100 to 100)
$img->contrast(50);
// Colorize red at 50% opacity
$img->colorize('#FF0000', .5);
// Edges filter
$img->edges();
// Emboss filter
$img->emboss();
// Mean removal filter
$img->mean_remove();
// Selective blur (one pass)
$img->blur();
// Gaussian blur (two passes)
$img->blur('gaussian', 2);
// Sketch filter
$img->sketch();
// Smooth filter (-10 to 10)
$img->smooth(5);
// Pixelate using 8px blocks
$img->pixelate(8);
// Sepia effect (simulated)
$img->sepia();
// Overlay watermark.png at 50% opacity at the bottom-right of the image with a 10 pixel horizontal and vertical margin
$img->overlay('watermark.png', 'bottom right', .5, -10, -10);
// Add 32-point white text top-centered (plus 20px) on the image*
$img->text('Your Text', 'font.ttf', 32, '#FFFFFF', 'top', 0, 20);
- Valid positions are center, top, right, bottom, left, top left, top right, bottom left, bottom right
The following methods are not chainable, because they return information about the image you're working with or output the image directly to the browser:
// Get info about the original image (before any changes were made)
//
// Returns:
//
// array(
// width => 320,
// height => 200,
// orientation => ['portrait', 'landscape', 'square'],
// exif => array(...),
// mime => ['image/jpeg', 'image/gif', 'image/png'],
// format => ['jpeg', 'gif', 'png']
// )
$info = $img->get_original_info();
// Get the current width
$width = $img->get_width();
// Get the current height
$height = $img->get_height();
// Get the current orientation (returns 'portrait', 'landscape', or 'square')
$orientation = $img->get_orientation();
// Flip the image and output it directly to the browser (i.e. without saving to file)
$img->load('butterfly.jpg')->flip('x')->output();
SimpleImage has been completely overhauled since version 1. Here are the most significant changes:
- Simple_Image is now seydoggy\SimpleImage()
- For more efficient processing, the class now has public load and save methods. In version 1, these methods were automatically executed on every manipulation, which led to slower processing times and potential quality loss.
- Because load and save are now public methods, it only made sense to support method chaining. You can now make as many modifications as you want to an image and save it in just one line of code.
- A positioning bug in the text() method was fixed so positioning is 100% accurate now. In version 1, the size of the text box was erroneously calculating points instead of pixels.
- Arguments for many methods have been normalized. Opacity is always 0 through 1 (like in CSS) instead of 0 through 100 and colors are consistently passed in as hex color codes instead of RGB.
- A few methods were consolidated to use the public resize and crop methods instead of replicating the same functionality like in version 1.