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[AVM1] Garfield's Scary Scavenger Hunt: Visual error after loading an swf twice on the same stage #6526

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koonggames opened this issue Mar 25, 2022 · 2 comments
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@koonggames
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koonggames commented Mar 25, 2022

Describe the bug

After opening the books minigame more than once, all the books appear to be the same "Beefs up" book, which is revealed to be hiding the real configuration of the books after pressing any of them. Additionally, sometimes after pressing one of the books and reopening the minigame, a seemingly random number of the books furthest to the right retain their expected animation frame.
Notes:

  • the books minigame is a separate .swf file loaded via loadMovieNum(), it works perfectly fine when opened directly.
  • each of the books is a movieclip with 9 animation frames (for all possible book types + 1 blank), their initial positions are always the same but the frames change

image
1 book with the expected animation frame
image
2 books with the expected animation frame
image

Expected behavior

There should only be 1 book of each type (visually) every time the minigame is opened.
image

Affected platform

Desktop app

Operating system

Windows 10

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Additional information

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@koonggames koonggames added the bug Something isn't working label Mar 25, 2022
@n0samu
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n0samu commented Mar 26, 2022

Can you provide a link to the game?

@koonggames
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Sure: https://www.speedrun.com/gssh1/resources ("GSSH - full" is unmodified)

@koonggames koonggames changed the title Garfield's Scary Scavenger Hunt: Unexpected behaviour/visual glitch Garfield's Scary Scavenger Hunt: Visual error after loading an swf twice on the same stage Oct 6, 2022
@koonggames koonggames changed the title Garfield's Scary Scavenger Hunt: Visual error after loading an swf twice on the same stage [AVM1] Garfield's Scary Scavenger Hunt: Visual error after loading an swf twice on the same stage Oct 6, 2022
@evilpie evilpie closed this as completed Jun 29, 2024
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3 participants