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Error on https://matrix3d.github.io/assets/gl3d/test_text2/index.html #16879
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Error InfoError name: Error Caused by: Error stack:
Player InfoAllows script access: true Player type: Object Page InfoPage URL: https://matrix3d.github.io/assets/gl3d/test_text2/index.html Browser InfoUser Agent: Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/126.0.0.0 Safari/537.36 Ruffle InfoVersion: 0.1.0 |
Also, I get the same error when trying to play the flash game https://armorgames.com/play/505/sonny: Error InfoError name: Error Caused by: Error stack:
Player InfoAllows script access: true Page InfoPage URL: https://armorgames.com/play/505/sonny Browser InfoUser Agent: Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/126.0.0.0 Safari/537.36 Ruffle InfoVersion: 0.1.0 |
Error Info
Error name: Error
Error message: panicked at /home/runner/.cargo/registry/src/index.crates.io-6f17d22bba15001f/wgpu-0.20.1/src/backend/wgpu_core.rs:2996:5:
wgpu error: Validation Error
Caused by:
In Device::create_texture
Dimension Y is zero
Error stack:
AVM2 stack:
Player Info
Allows script access: true
Renderer: wgpu
Adapter Backend: Gl
Adapter Name: "ANGLE (NVIDIA, NVIDIA GeForce RTX 4070 (0x00002786) Direct3D11 vs_5_0 ps_5_0, D3D11)"
Adapter Device Type: Other
Adapter Driver Name: "WebGL 2.0 (OpenGL ES"
Adapter Driver Info: "3.0 Chromium)"
Enabled features: Features(TEXTURE_COMPRESSION_BC | FLOAT32_FILTERABLE | TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES | SHADER_UNUSED_VERTEX_OUTPUT)
Available features: Features(DEPTH32FLOAT_STENCIL8 | PUSH_CONSTANTS | CLEAR_TEXTURE | MULTIVIEW)
Current limits: Limits { max_texture_dimension_1d: 16384, max_texture_dimension_2d: 16384, max_texture_dimension_3d: 2048, max_texture_array_layers: 256, max_bind_groups: 4, max_bindings_per_bind_group: 1000, max_dynamic_uniform_buffers_per_pipeline_layout: 8, max_dynamic_storage_buffers_per_pipeline_layout: 0, max_sampled_textures_per_shader_stage: 16, max_samplers_per_shader_stage: 16, max_storage_buffers_per_shader_stage: 0, max_storage_textures_per_shader_stage: 0, max_uniform_buffers_per_shader_stage: 11, max_uniform_buffer_binding_size: 65536, max_storage_buffer_binding_size: 0, max_vertex_buffers: 8, max_buffer_size: 268435456, max_vertex_attributes: 16, max_vertex_buffer_array_stride: 255, min_uniform_buffer_offset_alignment: 256, min_storage_buffer_offset_alignment: 256, max_inter_stage_shader_components: 120, max_color_attachments: 8, max_color_attachment_bytes_per_sample: 32, max_compute_workgroup_storage_size: 0, max_compute_invocations_per_workgroup: 0, max_compute_workgroup_size_x: 0, max_compute_workgroup_size_y: 0, max_compute_workgroup_size_z: 0, max_compute_workgroups_per_dimension: 0, min_subgroup_size: 0, max_subgroup_size: 0, max_push_constant_size: 0, max_non_sampler_bindings: 1000000 }
Surface quality: high
Surface samples: 4
Surface size: (550, 400, 1)
Player type: Object
SWF URL: FlashShader.swf?v=1
Param wmode: direct
Attribute 0: undefined
Attribute 1: undefined
Attribute 2: undefined
Attribute 3: undefined
Attribute 4: undefined
Attribute 5: undefined
Attribute 6: undefined
Page Info
Page URL: https://matrix3d.github.io/assets/gl3d/test_text2/index.html
SWF URL: https://matrix3d.github.io/assets/gl3d/test_text2/FlashShader.swf?v=1
Browser Info
User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/126.0.0.0 Safari/537.36
Platform: Win32
Has touch support: false
Ruffle Info
Version: 0.1.0
Name: nightly 2024-06-25
Channel: nightly
Built: 2024-06-25T00:05:32.860Z
Commit: e83e39a
Is extension: false
Metadata
width: 800
height: 600
frameRate: 60
numFrames: 1
swfVersion: 30
backgroundColor: #FFFFFF
isActionScript3: true
uncompressedLength: 223328
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