diff --git a/packs/agents-of-edgewatch-bestiary/skinsaw-seamer.json b/packs/agents-of-edgewatch-bestiary/skinsaw-seamer.json index 3882f90ca3c..82c127c2e72 100644 --- a/packs/agents-of-edgewatch-bestiary/skinsaw-seamer.json +++ b/packs/agents-of-edgewatch-bestiary/skinsaw-seamer.json @@ -753,7 +753,7 @@ }, "category": "defensive", "description": { - "value": "

Every Skinsaw seamer keeps a sewing needle attached to a loop of thick silk, wrapped loosely around their hand not holding a weapon, which they can use in combat to snag or disarm attackers

\n

Trigger A creature hits the seamer with a melee Strike

\n
\n

Effect The seamer attempts an Athletics check to either @UUID[Compendium.pf2e.action-macros.Macro.Grapple: Athletics]{Grapple} or @UUID[Compendium.pf2e.action-macros.Macro.Disarm: Athletics]{Disarm} the triggering creature.

" + "value": "

Every Skinsaw seamer keeps a sewing needle attached to a loop of thick silk, wrapped loosely around their hand not holding a weapon, which they can use in combat to snag or disarm attackers

\n

Trigger A creature hits the seamer with a melee Strike

\n
\n

Effect The seamer attempts an Athletics check to either @UUID[Compendium.pf2e.actionspf2e.Item.Grapple] or @UUID[Compendium.pf2e.actionspf2e.Item.Disarm] the triggering creature.

" }, "publication": { "license": "OGL", @@ -790,7 +790,24 @@ "remaster": false, "title": "" }, - "rules": [], + "rules": [ + { + "domain": "strike-damage", + "key": "RollOption", + "option": "flay", + "toggleable": true + }, + { + "damageType": "bleed", + "diceNumber": 1, + "dieSize": "d6", + "key": "DamageDice", + "predicate": [ + "flay" + ], + "selector": "war-razor-damage" + } + ], "slug": null, "traits": { "rarity": "common",