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Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
A collection of tools, libraries, and tests for Vulkan shader compilation.
Ray tracing examples and tutorials using VK_KHR_ray_tracing
Physical based rendering with Vulkan using glTF 2.0 models
A modern C++17 glTF 2.0 library focused on speed, correctness, and usability