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CodecBase64.cs
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CodecBase64.cs
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using System;
namespace TuckBytesInCode
{
public sealed class CodecBase64 : ICharLookup, IBaseInfo
{
public char Map(int index)
{
if (index < 0 || index >= AllChars.Length) {
throw new IndexOutOfRangeException();
}
return AllChars[index];
}
public char Padding { get { return '='; }}
public bool IncludePadding { get { return true; }}
public int BytesIn { get { return 3; }}
public int CharsOut { get { return 4; }}
public bool TreatAsBinary { get { return false; }}
private CodecBase64() {}
static CodecBase64 _self = null;
public static CodecBase64 Self {
get {
if (_self == null) {
_self = new CodecBase64();
}
return _self;
}
}
public Base Identifier { get { return Base.Base64; }}
public string DisplayName { get { return "Base 64"; }}
public string Description { get { return "text-encoded base 64"; }}
public ICharLookup BaseInstance { get { return Self; }}
static string AllChars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
}
}