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An Open Source Machine Learning Framework for Everyone
Build cross-platform desktop apps with JavaScript, HTML, and CSS
The new Windows Terminal and the original Windows console host, all in the same place!
Emscripten: An LLVM-to-WebAssembly Compiler
Compatibility tool for Steam Play based on Wine and additional components
FlatBuffers: Memory Efficient Serialization Library
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Bringing Characters to Life with Computer Brains in Unity
Portable and lightweight cross-platform desktop application development framework
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
LibreCAD is a cross-platform 2D CAD program written in C++17. It can read DXF/DWG files and can write DXF/PDF/SVG files. It supports point/line/circle/ellipse/parabola/spline primitives. The user i…
Play Oculus-exclusive games on the HTC Vive or Valve Index, scroll down for downloads and installation instructions.
🔱 Javascript's God Mode. No VM. No Bytecode. No GC. Just native binaries.
MIT Licensed Open Source version of Torque 3D from GarageGames
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Open Source codebase of the game Overgrowth by Wolfire Games LLC