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Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
Desktop runtime for apps built on web technologies, using the system's own web browser engine
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
Temporal Reprojection Anti-Aliasing for Unity 5.0+
Atmospheric Scattering for Unity
A sandbox game/simulator that demonstrates machine learning with evolutionary algorithms.
This is a game that was created for FTJ 2012 ("F This Jam")
This is a networked physics sample for Rift built in Unity.
C# to JavaScript compiler – Now http:https://bridge.net
Manage Godot versions and addons from the command line on Windows, macOS, and Linux.
Example projects using instancing in Unity to render enemy health bars in 1 draw call
WARNING: This repository is no longer maintained
Ontology decentralized identification protocol based on W3C DID specifications.
A program built to make multi layer pixel art using blocks from Minecraft. It incorporates the use of stained glass stacked on top of other blocks in-game. The result is better blending and more co…
Rainbow / CPU monitor for system76 colored keyboards