-
Notifications
You must be signed in to change notification settings - Fork 70
/
config.lua
297 lines (297 loc) · 16.2 KB
/
config.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
Config = {}
Config.UsingTarget = GetConvar('UseTarget', 'false') == 'true'
Config.Commission = 0.10 -- Percent that goes to sales person from a full car sale 10%
Config.FinanceCommission = 0.05 -- Percent that goes to sales person from a finance sale 5%
Config.PaymentWarning = 10 -- time in minutes that player has to make payment before repo
Config.PaymentInterval = 24 -- time in hours between payment being due
Config.MinimumDown = 10 -- minimum percentage allowed down
Config.MaximumPayments = 24 -- maximum payments allowed
Config.PreventFinanceSelling = false -- allow/prevent players from using /transfervehicle if financed
Config.FilterByMake = false -- adds a make list before selecting category in shops
Config.SortAlphabetically = true -- will sort make, category, and vehicle selection menus alphabetically
Config.HideCategorySelectForOne = true -- will hide the category selection menu if a shop only sells one category of vehicle or a make has only one category
Config.Shops = {
['pdm'] = {
['Type'] = 'free-use', -- no player interaction is required to purchase a car
['Zone'] = {
['Shape'] = { --polygon that surrounds the shop
vector2(-56.727394104004, -1086.2325439453),
vector2(-60.612808227539, -1096.7795410156),
vector2(-58.26834487915, -1100.572265625),
vector2(-35.927803039551, -1109.0034179688),
vector2(-34.427627563477, -1108.5111083984),
vector2(-33.9, -1108.96),
vector2(-35.95, -1114.32),
vector2(-31.58, -1115.21),
vector2(-27.48, -1103.42),
vector2(-33.342102050781, -1101.0377197266),
vector2(-31.292987823486, -1095.3717041016)
},
['minZ'] = 25.0, -- min height of the shop zone
['maxZ'] = 28.0, -- max height of the shop zone
['size'] = 2.75 -- size of the vehicles zones
},
['Job'] = 'none', -- Name of job or none
['ShopLabel'] = 'Premium Deluxe Motorsport', -- Blip name
['showBlip'] = true, -- true or false
['blipSprite'] = 326, -- Blip sprite
['blipColor'] = 3, -- Blip color
['TestDriveTimeLimit'] = 0.5, -- Time in minutes until the vehicle gets deleted
['Location'] = vector3(-45.67, -1098.34, 26.42), -- Blip Location
['ReturnLocation'] = vector3(-44.74, -1082.58, 26.68), -- Location to return vehicle, only enables if the vehicleshop has a job owned
['VehicleSpawn'] = vector4(-56.79, -1109.85, 26.43, 71.5), -- Spawn location when vehicle is bought
['TestDriveSpawn'] = vector4(-56.79, -1109.85, 26.43, 71.5), -- Spawn location for test drive
['FinanceZone'] = vector3(-29.53, -1103.67, 26.42), -- Where the finance menu is located
['ShowroomVehicles'] = {
[1] = {
coords = vector4(-45.65, -1093.66, 25.44, 69.5), -- where the vehicle will spawn on display
defaultVehicle = 'ardent', -- Default display vehicle
chosenVehicle = 'ardent', -- Same as default but is dynamically changed when swapping vehicles
},
[2] = {
coords = vector4(-48.27, -1101.86, 25.44, 294.5),
defaultVehicle = 'schafter2',
chosenVehicle = 'schafter2'
},
[3] = {
coords = vector4(-39.6, -1096.01, 25.44, 66.5),
defaultVehicle = 'coquette',
chosenVehicle = 'coquette'
},
[4] = {
coords = vector4(-51.21, -1096.77, 25.44, 254.5),
defaultVehicle = 'vigero',
chosenVehicle = 'vigero'
},
[5] = {
coords = vector4(-40.18, -1104.13, 25.44, 338.5),
defaultVehicle = 'rhapsody',
chosenVehicle = 'rhapsody'
},
[6] = {
coords = vector4(-43.31, -1099.02, 25.44, 52.5),
defaultVehicle = 'bati',
chosenVehicle = 'bati'
},
[7] = {
coords = vector4(-50.66, -1093.05, 25.44, 222.5),
defaultVehicle = 'bati',
chosenVehicle = 'bati'
},
[8] = {
coords = vector4(-44.28, -1102.47, 25.44, 298.5),
defaultVehicle = 'bati',
chosenVehicle = 'bati'
}
},
},
['luxury'] = {
['Type'] = 'managed', -- meaning a real player has to sell the car
['Zone'] = {
['Shape'] = {
vector2(-1260.6973876953, -349.21334838867),
vector2(-1268.6248779297, -352.87365722656),
vector2(-1274.1533203125, -358.29794311523),
vector2(-1273.8425292969, -362.73715209961),
vector2(-1270.5701904297, -368.6716003418),
vector2(-1266.0561523438, -375.14080810547),
vector2(-1244.3684082031, -362.70278930664),
vector2(-1249.8704833984, -352.03326416016),
vector2(-1252.9503173828, -345.85726928711)
},
['minZ'] = 36.646457672119,
['maxZ'] = 37.516143798828,
['size'] = 2.75 -- size of the vehicles zones
},
['Job'] = 'cardealer', -- Name of job or none
['ShopLabel'] = 'Luxury Vehicle Shop',
['showBlip'] = true, -- true or false
['blipSprite'] = 326, -- Blip sprite
['blipColor'] = 3, -- Blip color
['TestDriveTimeLimit'] = 0.5,
['Location'] = vector3(-1255.6, -361.16, 36.91),
['ReturnLocation'] = vector3(-1231.46, -349.86, 37.33),
['VehicleSpawn'] = vector4(-1231.46, -349.86, 37.33, 26.61),
['TestDriveSpawn'] = vector4(-1232.81, -347.99, 37.33, 23.28), -- Spawn location for test drive
['FinanceZone'] = vector3(-1256.18, -368.23, 36.91),
['ShowroomVehicles'] = {
[1] = {
coords = vector4(-1265.31, -354.44, 35.91, 205.08),
defaultVehicle = 'italirsx',
chosenVehicle = 'italirsx'
},
[2] = {
coords = vector4(-1270.06, -358.55, 35.91, 247.08),
defaultVehicle = 'italigtb',
chosenVehicle = 'italigtb'
},
[3] = {
coords = vector4(-1269.21, -365.03, 35.91, 297.12),
defaultVehicle = 'nero',
chosenVehicle = 'nero'
},
[4] = {
coords = vector4(-1252.07, -364.2, 35.91, 56.44),
defaultVehicle = 'bati',
chosenVehicle = 'bati'
},
[5] = {
coords = vector4(-1255.49, -365.91, 35.91, 55.63),
defaultVehicle = 'carbonrs',
chosenVehicle = 'carbonrs'
},
[6] = {
coords = vector4(-1249.21, -362.97, 35.91, 53.24),
defaultVehicle = 'hexer',
chosenVehicle = 'hexer'
},
}
}, -- Add your next table under this comma
['boats'] = {
['Type'] = 'free-use', -- no player interaction is required to purchase a vehicle
['Zone'] = {
['Shape'] = { --polygon that surrounds the shop
vector2(-729.39, -1315.84),
vector2(-766.81, -1360.11),
vector2(-754.21, -1371.49),
vector2(-716.94, -1326.88)
},
['minZ'] = 0.0, -- min height of the shop zone
['maxZ'] = 5.0, -- max height of the shop zone
['size'] = 6.2 -- size of the vehicles zones
},
['Job'] = 'none', -- Name of job or none
['ShopLabel'] = 'Marina Shop', -- Blip name
['showBlip'] = true, -- true or false
['blipSprite'] = 410, -- Blip sprite
['blipColor'] = 3, -- Blip color
['TestDriveTimeLimit'] = 1.5, -- Time in minutes until the vehicle gets deleted
['Location'] = vector3(-738.25, -1334.38, 1.6), -- Blip Location
['ReturnLocation'] = vector3(-714.34, -1343.31, 0.0), -- Location to return vehicle, only enables if the vehicleshop has a job owned
['VehicleSpawn'] = vector4(-727.87, -1353.1, -0.17, 137.09), -- Spawn location when vehicle is bought
['TestDriveSpawn'] = vector4(-722.23, -1351.98, 0.14, 135.33), -- Spawn location for test drive
['FinanceZone'] = vector3(-729.86, -1319.13, 1.6),
['ShowroomVehicles'] = {
[1] = {
coords = vector4(-727.05, -1326.59, 0.00, 229.5), -- where the vehicle will spawn on display
defaultVehicle = 'seashark', -- Default display vehicle
chosenVehicle = 'seashark' -- Same as default but is dynamically changed when swapping vehicles
},
[2] = {
coords = vector4(-732.84, -1333.5, -0.50, 229.5),
defaultVehicle = 'dinghy',
chosenVehicle = 'dinghy'
},
[3] = {
coords = vector4(-737.84, -1340.83, -0.50, 229.5),
defaultVehicle = 'speeder',
chosenVehicle = 'speeder'
},
[4] = {
coords = vector4(-741.53, -1349.7, -2.00, 229.5),
defaultVehicle = 'marquis',
chosenVehicle = 'marquis'
},
},
},
['air'] = {
['Type'] = 'free-use', -- no player interaction is required to purchase a vehicle
['Zone'] = {
['Shape'] = { --polygon that surrounds the shop
vector2(-1607.58, -3141.7),
vector2(-1672.54, -3103.87),
vector2(-1703.49, -3158.02),
vector2(-1646.03, -3190.84)
},
['minZ'] = 12.99, -- min height of the shop zone
['maxZ'] = 16.99, -- max height of the shop zone
['size'] = 7.0, -- size of the vehicles zones
},
['Job'] = 'none', -- Name of job or none
['ShopLabel'] = 'Air Shop', -- Blip name
['showBlip'] = true, -- true or false
['blipSprite'] = 251, -- Blip sprite
['blipColor'] = 3, -- Blip color
['TestDriveTimeLimit'] = 1.5, -- Time in minutes until the vehicle gets deleted
['Location'] = vector3(-1652.76, -3143.4, 13.99), -- Blip Location
['ReturnLocation'] = vector3(-1628.44, -3104.7, 13.94), -- Location to return vehicle, only enables if the vehicleshop has a job owned
['VehicleSpawn'] = vector4(-1617.49, -3086.17, 13.94, 329.2), -- Spawn location when vehicle is bought
['TestDriveSpawn'] = vector4(-1625.19, -3103.47, 13.94, 330.28), -- Spawn location for test drive
['FinanceZone'] = vector3(-1619.52, -3152.64, 14.0),
['ShowroomVehicles'] = {
[1] = {
coords = vector4(-1651.36, -3162.66, 12.99, 346.89), -- where the vehicle will spawn on display
defaultVehicle = 'volatus', -- Default display vehicle
chosenVehicle = 'volatus' -- Same as default but is dynamically changed when swapping vehicles
},
[2] = {
coords = vector4(-1668.53, -3152.56, 12.99, 303.22),
defaultVehicle = 'luxor2',
chosenVehicle = 'luxor2'
},
[3] = {
coords = vector4(-1632.02, -3144.48, 12.99, 31.08),
defaultVehicle = 'nimbus',
chosenVehicle = 'nimbus'
},
[4] = {
coords = vector4(-1663.74, -3126.32, 12.99, 275.03),
defaultVehicle = 'frogger',
chosenVehicle = 'frogger'
},
},
},
['truck'] = {
['Type'] = 'free-use', -- no player interaction is required to purchase a car
['Zone'] = {
['Shape'] = { --polygon that surrounds the shop
vector2(856.91046142578, -1181.4660644532),
vector2(922.666015625, -1178.8934326172),
vector2(921.7074584961, -1153.4362792968),
vector2(894.02233886718, -1153.185180664),
vector2(894.08135986328, -1154.2734375),
vector2(887.91284179688, -1154.3431396484),
vector2(887.76403808594, -1155.2556152344),
vector2(872.04608154296, -1155.3488769532),
vector2(872.05163574218, -1139.1412353516),
vector2(857.6060180664, -1139.501953125)
},
['minZ'] = 22.0, -- min height of the shop zone
['maxZ'] = 28.0, -- max height of the shop zone
['size'] = 5.75 -- size of the vehicles zones
},
['Job'] = 'none', -- Name of job or none
['ShopLabel'] = 'Truck Motor Shop', -- Blip name
['showBlip'] = true, -- true or false
['blipSprite'] = 477, -- Blip sprite
['blipColor'] = 2, -- Blip color
['TestDriveTimeLimit'] = 0.5, -- Time in minutes until the vehicle gets deleted
['Location'] = vector3(900.47, -1155.74, 25.16), -- Blip Location
['ReturnLocation'] = vector3(900.47, -1155.74, 25.16), -- Location to return vehicle, only enables if the vehicleshop has a job owned
['VehicleSpawn'] = vector4(909.35, -1181.58, 25.55, 177.57), -- Spawn location when vehicle is bought
['TestDriveSpawn'] = vector4(867.65, -1192.4, 25.37, 95.72), -- Spawn location for test drive
['FinanceZone'] = vector3(900.46, -1154.86, 25.16),
['ShowroomVehicles'] = {
[1] = {
coords = vector4(890.84, -1170.92, 25.08, 269.58), -- where the vehicle will spawn on display
defaultVehicle = 'hauler', -- Default display vehicle
chosenVehicle = 'hauler', -- Same as default but is dynamically changed when swapping vehicles
},
[2] = {
coords = vector4(878.45, -1171.04, 25.05, 273.08),
defaultVehicle = 'phantom',
chosenVehicle = 'phantom'
},
[3] = {
coords = vector4(880.44, -1163.59, 24.87, 273.08),
defaultVehicle = 'mule',
chosenVehicle = 'mule'
},
[4] = {
coords = vector4(896.95, -1162.62, 24.98, 273.08),
defaultVehicle = 'mixer',
chosenVehicle = 'mixer'
},
},
},
}