-
Notifications
You must be signed in to change notification settings - Fork 810
/
CianwoodLugiaSpeechHouse.asm
78 lines (58 loc) · 1.98 KB
/
CianwoodLugiaSpeechHouse.asm
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
object_const_def
const CIANWOODLUGIASPEECHHOUSE_TEACHER
const CIANWOODLUGIASPEECHHOUSE_LASS
const CIANWOODLUGIASPEECHHOUSE_TWIN
CianwoodLugiaSpeechHouse_MapScripts:
def_scene_scripts
def_callbacks
CianwoodLugiaSpeechHouseTeacherScript:
jumptextfaceplayer CianwoodLugiaSpeechHouseTeacherText
CianwoodLugiaSpeechHouseLassScript:
jumptextfaceplayer CianwoodLugiaSpeechHouseLassText
CianwoodLugiaSpeechHouseTwinScript:
jumptextfaceplayer CianwoodLugiaSpeechHouseTwinText
CianwoodLugiaSpeechHouseBookshelf:
jumpstd PictureBookshelfScript
CianwoodLugiaSpeechHouseTeacherText:
text "You came from"
line "OLIVINE?"
para "Do you remember"
line "the four islands"
cont "along the way?"
para "I heard that a "
line "mythical sea crea-"
cont "ture is hiding in"
cont "them."
done
CianwoodLugiaSpeechHouseLassText:
text "I heard that you"
line "can only see it if"
para "you have a SILVER"
line "WING."
para "It must have the"
line "same scent as the"
cont "creature."
done
CianwoodLugiaSpeechHouseTwinText:
text "I've heard that"
line "the whirlpools"
para "around the islands"
line "are caused by the"
cont "sea creature."
para "You might need a"
line "special move to"
cont "get past them."
done
CianwoodLugiaSpeechHouse_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 2, 7, CIANWOOD_CITY, 6
warp_event 3, 7, CIANWOOD_CITY, 6
def_coord_events
def_bg_events
bg_event 0, 1, BGEVENT_READ, CianwoodLugiaSpeechHouseBookshelf
bg_event 1, 1, BGEVENT_READ, CianwoodLugiaSpeechHouseBookshelf
def_object_events
object_event 2, 4, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodLugiaSpeechHouseTeacherScript, -1
object_event 6, 5, SPRITE_LASS, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CianwoodLugiaSpeechHouseLassScript, -1
object_event 0, 2, SPRITE_TWIN, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CianwoodLugiaSpeechHouseTwinScript, -1