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Can't load some glb file in ReactNaitve project #2691
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The issue here might stem from #1972 where GLTFLoader can't unpack embedded textures due to missing implementation in react-native. |
I'll redirect this to #1972 as that seems to be the issue. I have a work-around outlined in #1972 (comment), but nobody has championed it across the line upstream to react-native. It is possible to apply locally though. I'll take some time to create an example or investigate championing it myself in that issue if nobody beats me to it. |
I created a RN project by Expo and integrated react-three-fiber. Everything works well, i can load glb files provided from office examples and here. But a error was thrown when i download a glb file from Window's 3d resources libray and try to load it.
Windows10 & Vs Code
Xiaomi6 & Android9
My Project
I thought that maybe the glb file should be processed before loaded, but i couldn't find any solution, so someone can provide help,thanks.
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