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Change resource loading directory method #243

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playmer opened this issue Mar 3, 2019 · 0 comments
Open

Change resource loading directory method #243

playmer opened this issue Mar 3, 2019 · 0 comments
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@playmer
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playmer commented Mar 3, 2019

Right now we use some configuration stuff to determine the game asset path and the engine asset path. We should simply walk up the working directory and look for files such as ".YTE" and ".YTEGame". There might need some adjustments but this likely would make things easier.

@playmer playmer added the Core label Mar 3, 2019
@playmer playmer self-assigned this Mar 3, 2019
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