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Porting to other systems #39
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FYI, I was able to build O natively on Android! I used CCTools to build it. |
I don't have an Android so I can't build a UI for it. Do you want to make a REPL wrapper for it? |
@phase Sure. Can I write it in Kotlin instead of Java? (NOT a Java fan!) |
@kirbyfan64 I love Kotlin :D |
@phase Yeah, I saw it on your home page! |
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Since the O interpreter is in C, I'd like to port it to other systems such as the Wii and 3ds. We'd really just need a wrapper around the
o.c
file. Here's a list of systems to port to:The text was updated successfully, but these errors were encountered: