|
bool | changed () const |
|
void | changed (bool c) |
|
void | setup (__attribute__((unused)) BaseList l1) |
|
virtual void | switchState (__attribute__((unused)) uint8_t oldstate, __attribute__((unused)) uint8_t newstate, __attribute__((unused)) uint32_t delay) |
|
void | jumpToTarget (const SwitchPeerList &lst) |
|
void | toggleState () |
|
uint8_t | getNextState () |
|
uint8_t | getJumpTarget (uint8_t stat, const SwitchPeerList &lst) const |
|
uint8_t | getConditionForState (uint8_t stat, const SwitchPeerList &lst) const |
|
uint32_t | getDelayForState (uint8_t stat, const SwitchPeerList &lst) const |
|
uint32_t | getDefaultDelay (uint8_t stat) const |
|
bool | delayActive () const |
|
bool | set (uint8_t value, __attribute__((unused)) uint16_t ramp, uint16_t delay) |
|
void | remote (const SwitchPeerList &lst, uint8_t counter) |
|
void | sensor (const SwitchPeerList &lst, uint8_t counter, uint8_t value) |
|
void | stop () |
|
void | status (uint8_t stat, uint16_t delay) |
|
uint8_t | status () const |
|
uint8_t | flags () const |
|
|
uint8_t | state: 4 |
|
bool | change: 1 |
|
StateAlarm | alarm |
|
Definition at line 122 of file Switch.h.