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Moving around the world results in perimeter tiles getting "erased" from map #2070
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Hi! Also having very similar problem, my case is even worse in terms of missing zones. My online map is: https://www.putisimocoque.tk/#/605/64/1607/-8/Armuniahagun%20-%20overworld/map |
I realized of the #2002 |
If you have a third party server, try using a plugin (e.g. worldborder) to force the chunks to fully generate. |
The main README states ..
Instead please use the new working (“successor”) version of Overviewer supporting 1.20 worlds and textures. |
I've been reading issues for a few days, trying to find one like this. I can't seem to find one that matches.
The first image shows the perimeter around the village having been "erased" from the map as I approached the village from the west. The second image shows that as I moved north out of the village, the area of erasure moved along with it.
The result is a lot of holes in the map. This started with Minecraft 1.18 and continues in 1.19.2. The third image zooms out to show the path of my erasures since 1.18....
I have tried forcerender, checktiles, and notilechecks. I have tried verbose mode. The world itself seems fine, no glitches or corruption that I see.
Any ideas?
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