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Remove dependency on Flash #25
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Woops I just noticed that this might have been fixed already. However it is not included in the latest release. Can we cut a new release? |
Still at 1.2.3 :( |
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I'm trying to use box2d in my Heaps.io project, compiled for HashLink. The compilation fails because of the usage of
flash.display.Sprite
inB2DebugDraw
.Since I probably don't need debug draw I was wondering if we can wrap this code around a compile flag (using
#if swf
or maybe a customdebug_draw
flag).I'm pretty new to Haxe, but since this seems like an easy PR I could look into it if you like the idea.
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