Starred repositories
Windows system utilities to maximize productivity
.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
API Support for your favorite torrent trackers
QuestPDF is a modern open-source .NET library for PDF document generation. Offering comprehensive layout engine powered by concise and discoverable C# Fluent API. Easily generate PDF reports, invoi…
Unity C# reference source code.
A .NET library that makes it easier to create beautiful console applications.
Open-source platform for building cross-platform native Mobile, Web, Desktop and Embedded apps quickly. Create rich, C#/XAML, single-codebase apps from any IDE. Hot Reload included! 90m+ NuGet Down…
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to d…
Play your favorite games in a borderless window; no more time consuming alt-tabs.
A collection of some of the neat math and physics tricks that I've collected over the last few years.
📚 Library of all kind of scripts, snippets & shaders for Unity
A class-leading water system implemented in Unity
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
GUI and API library to work with Engine assets, serialized and bundle files
Dependency Injection Framework for Unity3D
GoF Design Patterns with "Real-World" examples involving Food-Related Businesses and mock dependencies
Open source reimplementation of GTA San Andreas game engine in Unity
A comprehensive design patterns library implemented in C#, which covers various design patterns from the most commonly used ones to the lesser-known ones. Get familiar with and learn design pattern…