A gaming input library for Windows, inspired by the Open Input System.
Builds as a statically linked x64 library under Visual Studio 2012.
Feel free to use it as a dynamic link library instead if you feel like it.
To compile nil you will need to have the Windows Driver Development Kit installed.
NIL is licensed under the MIT license.
For full license text, see the LICENSE file.
Logitech SDKs under the external folder are property of Logitech.
See the Logitech SDK documentation files for licensing specifics.