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The current version of the NodePen Speckle converter has a wonderfully simple overload for ConvertToSpeckle that takes a GH_Goo<T> of any kind and converts it to the Speckle geometry that we need.
Unfortunately, the thing that would like to call it only has type-safe access to an IGH_Goo object. So close! And yet, not close enough to invoke the simple generic convert method.
As a result, I had to write this beauty as a little bridge. There has to be a better, terse, and more generic way to do this!
The text was updated successfully, but these errors were encountered:
The current version of the NodePen Speckle converter has a wonderfully simple overload for
ConvertToSpeckle
that takes aGH_Goo<T>
of any kind and converts it to the Speckle geometry that we need.Unfortunately, the thing that would like to call it only has type-safe access to an
IGH_Goo
object. So close! And yet, not close enough to invoke the simple generic convert method.As a result, I had to write this beauty as a little bridge. There has to be a better, terse, and more generic way to do this!
The text was updated successfully, but these errors were encountered: