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A meta-package for building a version of Python that can be embedded into a macOS, iOS, tvOS or watchOS project.
⚡️An open source Sanic extension that provides "extended" JWT support
A simple, fully convolutional model for real-time instance segmentation.
刷算法全靠套路,认准 labuladong 就够了!English version supported! Crack LeetCode, not only how, but also why.
Seamless operability between C++11 and Python
A first person multiplayer shooter example project in Unity
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
A server framework with multi threads. Base on epoll and provides socket,http,https,curl. Can be easily extend with C++ or Scripts(Lua/JavaScript/Python or others). Support Linux Only.
A lightweight game server framework implemented with Actor Model
Lightweight C++ geometry math library (Vectors, Quaternions and Matrices)
Unreal Engine MMO game and server example built on Netty
A little MMO sample to demonstrate multi-user synchronization. Client is written in C# using Unity, server is written in C++ using my netlib library.
H2服务器引擎架构是轻量级的,与其说是引擎,个人觉得称之为平台更为合适。因为它封装的功能少之又少,但是提供了非常简洁方便的扩展机制,使得可以用C++、python、lua、js、php来开发具体的服务器功能。H2引擎的灵感来源于web服务器Apache。
This is a KCP+UDPSocket Wrapper.You can use KCP like UdpSocket for Unity!
FlatBuffers: Memory Efficient Serialization Library
Event-driven network library for multi-threaded Linux server in C++11