- /dev/null - es_ES Murcia, Spain
- https://ninpl.com
Highlights
Starred repositories
Unity Script Default Templates Assets
Shader for Blender attempting to replicate the shading of Genshin Impact. These are for datamined assets, not custom-made ones nor the MMD variants.
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.
AutoHotkey - macro-creation and automation-oriented scripting utility for Windows.
A highly configurable cross-platform (Windows) status bar written in Python.
A feature rich toon shader for unity and VR Chat
GitHub notifications on your menu bar. Available on macOS, Windows & Linux.
🔍 Quick file search & app launcher for Windows with community-made plugins
Flow launcher plugin to efficiently search cppreference.com.
WPF UI provides the Fluent experience in your known and loved WPF framework. Intuitive design, themes, navigation and new immersive controls. All natively and effortlessly.
Super Editor project is an enhancement plan to make Unity, the world's most popular game engine, versatile and streamlined.
Artemis is an engine I'm making for fun in order to learn DirectX
A free and open source desktop application for managing your visual library
Unified Realtime/API framework for .NET platform and Unity.
That's a terminal prompt changer that shows a few cool git informations about your repository state. You can choose among different styles and enjoy all the aliases it provides you. Feel free for c…
A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
Unity Open Project #1: Chop Chop