From 5d7d7ed4a6b4cb2654fb2c8183282118f22958d1 Mon Sep 17 00:00:00 2001 From: Shark that walks like a man <106829671+stwlam@users.noreply.github.com> Date: Thu, 9 Nov 2023 21:14:30 -0600 Subject: [PATCH] Don't use `setFlags` in roll dialogs (#11193) --- src/module/system/check/dialog.ts | 2 +- src/module/system/damage/dialog.ts | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/module/system/check/dialog.ts b/src/module/system/check/dialog.ts index 6e7952687f5..71342cac7a9 100644 --- a/src/module/system/check/dialog.ts +++ b/src/module/system/check/dialog.ts @@ -185,7 +185,7 @@ export class CheckModifiersDialog extends Application { // Toggle show dialog default const toggle = htmlQuery(html, "input[data-action=change-show-default]"); toggle?.addEventListener("click", async () => { - await game.user.setFlag("pf2e", "settings.showCheckDialogs", toggle.checked); + await game.user.update({ "flags.pf2e.settings.showCheckDialogs": toggle.checked }); }); } diff --git a/src/module/system/damage/dialog.ts b/src/module/system/damage/dialog.ts index 330fe6685e4..795ecf139c3 100644 --- a/src/module/system/damage/dialog.ts +++ b/src/module/system/damage/dialog.ts @@ -341,7 +341,7 @@ class DamageModifierDialog extends Application { // Toggle show dialog default const toggle = htmlQuery(html, "input[data-action=change-show-default]"); toggle?.addEventListener("click", async () => { - await game.user.setFlag("pf2e", "settings.showDamageDialogs", toggle.checked); + await game.user.update({ "flags.pf2e.settings.showDamageDialogs": toggle.checked }); }); }