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Uploads Chunks! Takes big files, splits them up, then uploads each one with care (and PUT requests).

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UpChunk

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UpChunk uploads chunks of files! It's a JavaScript module for handling large file uploads via chunking and making a put request for each chunk with the correct range request headers. Uploads can be paused and resumed, they're fault tolerant, and it should work just about anywhere.

UpChunk is designed to be used with Mux direct uploads, but should work with any server that supports resumable uploads in the same manner. This library will:

  • Split a file into chunks (in multiples of 256KB).
  • Make a PUT request for each chunk, specifying the correct Content-Length and Content-Range headers for each one.
  • Retry a chunk upload on failures.
  • Allow for pausing and resuming an upload.

Installation

NPM

npm install --save @mux/upchunk

Yarn

yarn add @mux/upchunk

Script Tags

<script src="https://unpkg.com/@mux/upchunk@3"></script>

Basic Usage

Getting an upload URL from Mux.

You'll need to have a route in your application that returns an upload URL from Mux. If you're using the Mux Node SDK, you might do something that looks like this.

const Mux = require('@mux/mux-node');
const mux = new Mux({
  tokenId: process.env.MUX_TOKEN_ID,
  tokenSecret: process.env.MUX_TOKEN_SECRET,
});

module.exports = async (req, res) => {
  // This ultimately just makes a POST request to https://api.mux.com/video/v1/uploads with the supplied options.
  const upload = await mux.video.uploads.create({
    cors_origin: 'https://your-app.com',
    new_asset_settings: {
      playback_policy: ['public'],
    },
  });

  // Save the Upload ID in your own DB somewhere, then
  // return the upload URL to the end-user.
  res.end(upload.url);
};

Then, in the browser with plain Javascript

import * as UpChunk from '@mux/upchunk';

// Pretend you have an HTML page with an input like: <input id="picker" type="file" />
const picker = document.getElementById('picker');

picker.onchange = () => {
  const getUploadUrl = () =>
    fetch('/the-endpoint-above').then((res) =>
      res.ok ? res.text() : throw new Error('Error getting an upload URL :(')
    );

  const upload = UpChunk.createUpload({
    endpoint: getUploadUrl,
    file: picker.files[0],
    chunkSize: 30720, // Uploads the file in ~30 MB chunks
  });

  // subscribe to events
  upload.on('error', (err) => {
    console.error('πŸ’₯ πŸ™€', err.detail);
  });

  upload.on('progress', (progress) => {
    console.log(`So far we've uploaded ${progress.detail}% of this file.`);
  });

  upload.on('success', () => {
    console.log("Wrap it up, we're done here. πŸ‘‹");
  });
};

Or, in the browser with React

import React, { useState } from 'react';
import * as UpChunk from '@mux/upchunk';

function Page() {
  const [progress, setProgress] = useState(0);
  const [statusMessage, setStatusMessage] = useState(null);

  const handleUpload = async (inputRef) => {
    try {
      const response = await fetch('/your-server-endpoint', { method: 'POST' });
      const url = await response.text();

      const upload = UpChunk.createUpload({
        endpoint: url, // Authenticated url
        file: inputRef.files[0], // File object with your video file’s properties
        chunkSize: 30720, // Uploads the file in ~30 MB chunks
      });

      // Subscribe to events
      upload.on('error', (error) => {
        setStatusMessage(error.detail);
      });

      upload.on('progress', (progress) => {
        setProgress(progress.detail);
      });

      upload.on('success', () => {
        setStatusMessage("Wrap it up, we're done here. πŸ‘‹");
      });
    } catch (error) {
      setErrorMessage(error);
    }
  };

  return (
    <div className="page-container">
      <h1>File upload button</h1>
      <label htmlFor="file-picker">Select a video file:</label>
      <input
        type="file"
        onChange={(e) => handleUpload(e.target)}
        id="file-picker"
        name="file-picker"
      />

      <label htmlFor="upload-progress">Downloading progress:</label>
      <progress value={progress} max="100" />

      <em>{statusMessage}</em>
    </div>
  );
}

export default Page;

API

createUpload(options)

Returns an instance of UpChunk and begins uploading the specified File.

options object parameters

  • endpoint type: string (url) | function (required)

    URL to upload the file to. This can be either a string of the authenticated URL to upload to, or a function that returns a promise that resolves that URL string. The function will be passed the file as a parameter.

  • file type: File (required)

    The file you'd like to upload. For example, you might just want to use the file from an input with a type of "file".

  • headers type: Object | function

    An object, a function that returns an object, or a function that returns a promise of an object. The resulting object contains any headers you'd like included with the PUT request for each chunk.

  • chunkSize type: integer (kB), default:30720

    The size in kB of the chunks to split the file into, with the exception of the final chunk which may be smaller. This parameter must be in multiples of 256.

  • maxFileSize type: integer

    The maximum size of the file in kb of the input file to be uploaded. The maximum size can technically be smaller than the chunk size, and in that case there would be exactly one chunk.

  • attempts type: integer, default: 5

    The number of times to retry any given chunk if the upload attempt fails with a retriable response status (see: retryCodes, below). After attempting attempts times, an error event will be dispatched and uploading will halt.

  • delayBeforeAttempt type: number (seconds), default: 1.0

    The time in seconds to wait before attempting to upload a chunk again.

  • retryCodes type: number[] (HTTP Status), default: [408, 502, 503, 504]

    The HTTP Status codes that indicate a given (failed) chunk upload request attempt is retriable. See also: attempts option, above.

  • method type: "PUT" | "PATCH" | "POST", default: PUT

    The HTTP method to use when uploading each chunk.

  • dynamicChunkSize type: boolean, default: false

    Whether or not the system should dynamically scale the chunkSize up and down to adjust to network conditions.

  • maxChunkSize type: integer (kB), default: 512000

    When dynamicChunkSize is true, the largest chunk size that will be used, in kB.

  • minChunkSize type: integer (kB), default: 256

    When dynamicChunkSize is true, the smallest chunk size that will be used, in kB.

  • useLargeFileWorkaround type: boolean, default: false

    Falls back to reading entire file into memory for cases where support for streams is unreliable (see, e.g. this upchunk issue and the corresponding webkit bug report).

UpChunk Instance Properties

  • offline type: (readonly) boolean default: false

    Indicates whether or not currently offline. While offline, uploading will pause and resume automatically once back online. See also: offline and online events, below.

  • paused type: (readonly) boolean default: false

    Indicates whether or not uploading has been temporarily paused via the pause() method. See also: pause() and resume() methods, below.

UpChunk Instance Methods

  • pause()

    Pauses an upload after the current in-flight chunk is finished uploading.

  • resume()

    Resumes an upload that was previously paused.

  • abort()

    The same behavior as pause(), but also aborts the in-flight XHR request.

UpChunk Instance Events

Events are fired with a CustomEvent object. The detail key is null if an interface isn't specified.

  • attempt { detail: { chunkNumber: Integer, chunkSize: Integer } }

    Fired immediately before a chunk upload is attempted. chunkNumber is the number of the current chunk being attempted, and chunkSize is the size (in bytes) of that chunk.

  • attemptFailure { detail: { message: String, chunkNumber: Integer, attemptsLeft: Integer } }

    Fired when an attempt to upload a chunk fails.

  • chunkSuccess { detail: { chunk: Integer, attempts: Integer, response: XhrResponse } }

    Fired when an indvidual chunk is successfully uploaded.

  • error { detail: { message: String, chunkNumber: Integer, attempts: Integer } }

    Fired when a chunk has reached the max number of retries or the response code is fatal and implies that retries should not be attempted.

  • offline

    Fired when the client has gone offline.

  • online

    Fired when the client has gone online.

  • progress { detail: [0..100] }

    Fired continuously with incremental upload progress. This returns the current percentage of the file that's been uploaded.

  • success

    Fired when the upload is finished successfully.

FAQ

How do I cancel an upload?

Our typical suggestion is to use pause() or abort(), and then clean up the UpChunk instance however you'd like. For example, you could do something like this:

// upload is an UpChunk instance currently in-flight
upload.abort();

// In many cases, just `abort` should be fine assuming the instance will get picked up by garbage collection
// If you want to be sure, you can manually delete the instance.
delete upload;

Credit

The original idea for this came from the awesome huge uploader project, which is what you need if you're looking to do multipart form data uploads. πŸ‘

Also, @gabrielginter ported upchunk to Flutter.