Skip to content

Releases: muldjord/skyscraper

2.3.9

23 Mar 22:26
Compare
Choose a tag to compare
  • Fixed bug in network communicator that would cause everything to stall

2.3.8

23 Mar 19:53
Compare
Choose a tag to compare
  • Implemented user credentials ('-u user:password') to set up threads for 'screenscraper' module
  • Made sure artwork output gets exported, even if entry has no base artwork resource
  • Changed 'verbose' to 'verbosity' to allow levels and made terminal output more useful overall
  • Added '--dbstats' command line option that prints stats for the selected local dabatase cache
  • Added '--purgedb' command line option that allows purging resources from localdb
  • Fixed bugs in mergedb command line option
  • Fixed bug in Simle Mode where 'attractmode' would not work properly (thank you Humayun)

2.3.7

18 Mar 10:26
Compare
Choose a tag to compare
  • Now checks for .lha suffix and adds spaces where appropriate to get better results
  • Improved returned image data validity check (libpng errors still happen, but can be ignored)
  • Rewrote the worker to main thread communication a bit
  • Implemented '--startat' option that tells Skyscraper the first file to scrape
  • Implemented '--endat' option that tells Skyscraper the last file to scrape
  • Added thread id to terminal output
  • Applied serverside artwork size limit to openretro module to avoid running out of memory
  • Improved network communication class

2.3.6

12 Mar 14:32
Compare
Choose a tag to compare
  • Completely rewrote the openretro parser to make use of the 'edit' page instead
  • Added '*.lha' suffix to amiga platform
  • Changed default scraping module for all platforms to 'localdb'
  • Added 'wheel' support to 'openretro' scraping module
  • Rewrote thread queue so entries are always taken alphabetically
  • Now forces 4 threads for 'screenscraper' scraping module to accomodate their limits
  • Updated screenscraper API to use v2
  • Added 'rating' to screenscraper scraping module

2.3.5

24 Feb 10:58
Compare
Choose a tag to compare
  • IMPORTANT: Fixed bug that caused resources to be mixed up between games because Qt's network cache wasn't cleared (Probably not a Qt bug, but a DAMN hard bug to spot either way). All previous Skyscraper releases have this bug, SO PLEASE UPDATE!!!
  • Made 'scummvm' parsing look for config in homedir aswell ('.scummvmrc')
  • Now always removes brackets from returned titles
  • Now always shows current scraping module in output
  • Optimized search matching even more
  • No longer asks user about skipping entries if filenames are provided on command line

2.3.4

19 Feb 11:00
Compare
Choose a tag to compare
  • 'gamebox' effect no longer cuts top and bottom from source layer
  • 'gamebox' effect now handles side artwork that is too tall
  • Optimized localdb mutexes
  • Fixed issue where searchName could be empty and cause Skyscraper to stall for 15 minutes
  • Now no longer runs screenscraper sha1 and md5 passes if filesize is 0

2.3.3

17 Feb 21:28
Compare
Choose a tag to compare
  • Added 'hue' effect which changes the hue of the image
  • Added 'saturation' effect which changes the color saturation of the image
  • Added 'colorize' effect which renders the image using a single hue
  • Added 'rotate' effect that rotates the parent layer around the x, y or z axis
  • Added layer render 'mode' attribute ('overlay', 'colordodge', 'hardlight' and so on)
  • Added layer 'opacity' attribute (0-100)
  • Improved front and side textures for the 'gamebox' effect
  • Optimized search passes a bit
  • Re-added platform checking on 'screenscraper' and added all arcade platforms as aliases

2.3.2

14 Feb 19:23
Compare
Choose a tag to compare
  • Added support for 'wii' and 'gc' platforms
  • Added '.chd' format to a bunch of platforms
  • Added more robust filtering of the faulty screenscraper 'hack-Link' results