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OpenGLEngine

Compile using MSVC and g++

Work in progress 3D engine.

Build instructions using CMAKE:

1 - git clone https://github.com/mortinger91/OpenGLEngine.git --recursive
2 - cd OpenGLEngine

Linux:

3 - Install these packages (on Debian): sudo apt install libxi-dev libxcursor-dev libxinerama-dev libxrandr-dev libxss-dev libgl1-mesa-dev
4 - ./scripts/build_linux.sh
5 - Open OpenGLEngine folder with VS Code.
6 - Build using DEBUG or RELEASE presets.

Windows:

3 - mkdir build
4 - cd build
5 - cmake ..
6 - copy "imgui.ini" from root to build folder
7 - Open OpenGLEngine/build/OpenGLEngine.sln with Visual Studio, set "exec" as startup project.

Update instructions:

1 - git pull origin master
2 - git submodule update --recursive