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Language: C#
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A library for patching, replacing and decorating .NET and Mono methods during runtime
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
Editor tool for viewing and debugging asset bundle contents before and after builds
A uGUI based console to see debug messages and execute commands during gameplay in Unity
A native file browser for unity standalone platforms
MyBox is a set of attributes, tools and extensions for Unity
Extend the Unity Toolbar with your own Editor UI code.
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
A Memory Profiler, Debugger and Analyzer for Unity 2019.3 and newer.
A simple yet powerful class-based hierarchical finite state machine for Unity
Lightweight Unity Plugin transforming the Hierarchy into what it should be. Adds headers, styles, icons and more.
Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.
A custom renderer feature for screen space outlines
TCC stands for Tiny Character Controller. TCC is the best way to make your own game. This repository contains all packages and examples for TCC projects.
.NET Standard roguelike library in C#. Features many algorithms and data structures pertinent to roguelike/2D game developers, specifically designed to be minimally intrusive upon the developer's a…
Mathijs-Bakker / Extenject
Forked from modesttree/ZenjectDependency Injection Framework for Unity Game Engine
Unity runtime node editor using with Unity UI.