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Integrated Digital East Antarctica, Australian Antarctic Division
- Hobart, Australia
- https://hypertidy.org
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Zstandard - Fast real-time compression algorithm
A simple and easy-to-use library to enjoy videogames programming
Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
🚀 A fast WebAssembly interpreter and the most universal WASM runtime
The “Quite OK Image Format” for fast, lossless image compression
A network filesystem client to connect to SSH servers
Terrain rendering algorithm in less than 20 lines of code
macOS command line utility to configure multi-display resolutions and arrangements. Essentially XRandR for macOS.
OpenGL text using one vertex buffer, one texture and FreeType
Mesh triangle reduction using quadrics
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
ozkl / doomgeneric
Forked from maximevince/fbDOOMEasily portable doom
An implementation of OpenGL 3.x-ish in clean C
Heavily optimized library for DEFLATE/zlib/gzip compression and decompression
A C library for reading, creating, and modifying zip archives.
The “Quite OK Audio Format” for fast, lossy audio compression
Qhull development for www.qhull.org -- Qhull 2020.2 (8.1-alpha1) at https://github.com/qhull/qhull/wiki