#
🌸
Getting better, better than I am now...
Hi, I'm Matt! I'm a multifaceted, multi-language programmer with an interest in XR, Web, PLT, and embedded development.
- Los Angeles
- https://massivelive.fun
- @massivelivefun
Highlights
- Pro
Lists (20)
Sort Name ascending (A-Z)
Blender
Smoothie.18 repositories
C
Primordial lines of ooze.10 repositories
CPP
Ancient lore.10 repositories
CSharp
Microsoft Java.5 repositories
Dart
Ow, that hurts.3 repositories
Discord
When I need to make a bot...1 repository
FF14
MMO Vidya Game.3 repositories
Go
Faster.7 repositories
Java
Coffee.1 repository
JavaScript
I hate this language...2 repositories
Misc Langs
Little baby languages.4 repositories
Python
Snek.3 repositories
Rust
Not the critically acclaimed video game from Facepunch Studios.64 repositories
Swift
How do ya' like them apples?4 repositories
Tools
LOL. Might as well be a junk list...21 repositories
Udon
Noodles in VR.3 repositories
Unity
Video game engine!23 repositories
VR
Mount tincan to head.10 repositories
VRChat
I sleep in this game and sometimes wake up in a panic.61 repositories
Zig
Zag.23 repositories
Starred repositories
4
results
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s-ilent / HologramShader
Forked from andydbc/HologramShader✏️ Test of an hologram material made in Unity.
UdonSharp conversion of Olezen/UnitySourceMovement: Source engine-like movement in Unity, based on Fragsurf by cr4yz (Jake E.). See linked URL for more info:
vrchat-community / UdonSharp
Forked from MerlinVR/UdonSharpA compiler for compiling C# to Udon assembly
mTvare6 / hello-world.rs
Forked from b4skyx/hello-world.rs🚀Memory safe, blazing fast, configurable, minimal hello world written in rust(🚀) in a few lines of code with few(1092🚀) dependencies🚀