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Clone fails #8
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See also: WiredForWar#19 |
Okay, I have an idea. Here is an archive of the cloned repository with LFS files: machines-repository.zip
At this point you have a repository identical to what you would get if clone this repository on your own (with LFS data). Later on, you may want to add a fork repository with some important fixes.
Consider joining our Discord server: https://discord.gg/nXBdB983hn 👀 😀 |
I after extracting the zip and running
A hard reset to HEAD does not change.
I don't know what that means. I was just curios to have a look at the code. Is it fine if I just clone the fork?
If I do
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It is fine but it has the same problem. More than that, I think the "LFS quota" is shared between the forks, so they all work and break (until the next month) together at the same time. It is not technically possible to fork a repo and do not inherit its history (which causes this issue). Try this: https://stackoverflow.com/a/62918371 If you don't want to build the game using It is possible to make a build on windows but not all game features will work (namely the music and video stretching): https://github.com/WiredForWar/machines/wiki/Build-on-windows-(MinGW) |
Hm, it is the opposite to what suggested on stackoverflow but whatever fixes the issue is good 😃
🙈 |
This is caused by your |
This LFS thing is more complex than I imagined. |
@markol I can't get this repo to clone on Windows.
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