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CHANGELOG.md

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#Changelog

[0.14.0] - 2024-02-02

  • Improved the general UI of the app, with a more modern style.
  • Allow to detach UI panels.
  • Improved glTF export.
  • Improved files opening (add recent file list, remember last opened dir).
  • Add layer origin control.

[0.13.0] - 2023-12-27

  • Some fixes for glTF export.
  • Added shortcuts for Add/Sub/Paint.
  • Allow to simplify exported glTF.

Minor update, mostly so that I can try to sign the Mac package, and also release an AppImage for the linux build.

[0.12.0] - 2023-04-01

  • Added basic support for Minetest file format import.
  • Added a new tool to select from a 2d rectangle.
  • Fixed issues with high density screens.
  • Added some (very basic) support for scripting.

The biggest new feature is probably the scripting support. For the moment it is very limited, see the example in data/scripts/test.js. If you would like to make your own scripts but some features are missing (and they will), please open an issue about it.

[0.10.6] - 2020-07-09

Minor update that improves glTF color export: we can now export the models with the colors put into a texture instead of vertices attributes.

[0.10.5] - 2020-01-06

Minor update to attempt to fix a crash with AMD cards.

Fixed

  • Reintroduced layer bounding box edit widget.

[0.10.4] - 2019-07-29

Added

  • Line tool (same as brush tool with shift pressed).

Changed

  • Better plane tool: on click the plane move just before the clicked voxel for quick editing. The plane rendering has also been improved.
  • Slightly better looking grid effect.

Fixed

  • Fixed the behavior of snapping to always select the closest snapped point.
  • Fixed bug with selections on top of planes.

[0.10.0]

Added

  • 'Magic Wand' tool. Allows to select adjacent voxels.
  • Show mirror axis on image box.

Fixed

  • Fixed bug in KVX export.
  • Fixed crash with undo when we change materials or cameras.

[0.9.0] - 2019-06-04

This major release brings proper material support, and better pathtracing rendering. The code has changed a lot, so expect a few bugs!

Added

  • Layer materials: each layer can now have its own material.
  • Transparent materials.
  • Emission materials.
  • Support for png palettes.
  • Add new view settings.
  • Allow to scale a layer (only by factors of two).

Changed

  • Marching cube rendering default to 'flat' colors.
  • Layer visibility is saved.
  • Materials now use metallic/roughness settings.

Fixed

  • Bug with retina display on OSX.

[0.8.3] - 2017-03-30

Minor release.

Added

  • Shape layers, for non destructible shapes creation.
  • New path tracer, based on yocto-gl. Totally remove the old one based on cycles.
  • Support for exporting to KVX.
  • Support for build engine palettes.

Changed

  • New default material used: lower the specular reflection.