#pragma once #include #include class CNotifier; class CSocket : public CIODevice { public: enum class Type { Invalid, TCP, UDP }; virtual ~CSocket() override; bool connect(const String& hostname, int port); bool connect(const CSocketAddress&, int port); ByteBuffer receive(int max_size); bool send(const ByteBuffer&); bool is_connected() const { return m_connected; } CSocketAddress source_address() const { return m_source_address; } int source_port() const { return m_source_port; } CSocketAddress destination_address() const { return m_source_address; } int destination_port() const { return m_destination_port; } Function on_connected; virtual const char* class_name() const override { return "CSocket"; } protected: CSocket(Type, CObject* parent); CSocketAddress m_source_address; CSocketAddress m_destination_address; int m_source_port { -1 }; int m_destination_port { -1 }; bool m_connected { false }; private: virtual bool open(CIODevice::OpenMode) override { ASSERT_NOT_REACHED(); } Type m_type { Type::Invalid }; OwnPtr m_notifier; };