#include #include extern "C" { const char _ctype_[256] = { _C, _C, _C, _C, _C, _C, _C, _C, _C, _C|_S, _C|_S, _C|_S, _C|_S, _C|_S, _C, _C, _C, _C, _C, _C, _C, _C, _C, _C, _C, _C, _C, _C, _C, _C, _C, _C, (char)(_S|_B), _P, _P, _P, _P, _P, _P, _P, _P, _P, _P, _P, _P, _P, _P, _P, _N, _N, _N, _N, _N, _N, _N, _N, _N, _N, _P, _P, _P, _P, _P, _P, _P, _U|_X, _U|_X, _U|_X, _U|_X, _U|_X, _U|_X, _U, _U, _U, _U, _U, _U, _U, _U, _U, _U, _U, _U, _U, _U, _U, _U, _U, _U, _U, _U, _P, _P, _P, _P, _P, _P, _L|_X, _L|_X, _L|_X, _L|_X, _L|_X, _L|_X, _L, _L, _L, _L, _L, _L, _L, _L, _L, _L, _L, _L, _L, _L, _L, _L, _L, _L, _L, _L, _P, _P, _P, _P, _C }; int tolower(int c) { if (c >= 'A' && c <= 'Z') return c | 0x20; return c; } int toupper(int c) { if (c >= 'a' && c <= 'z') return c & ~0x20; return c; } }