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Sys folder not recognized Dolphin retroarch 64 [Android] #316
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Edit: from testing bellow I can't even tell how it worked anymore so don't try the above. Resuming, you should just use the actual dolphin in the playstore, at least until a new porter comes up to update this core, like it's currently happening with citra, and will probably not happen with PS2 (because it was done and ignored, too bad). |
There is no such driver there 😄 BTW, I tried to update this core also but seems there some significant changes (removed Anyway, I'll open draft PR so anyone can use my fixes and go on |
I think I was confused with the android input driver. But I really really think I previously \ installed (and uninstalled) a version of RetroArch that loaded the dolphin core in android. I tried the buildbot but couldn't actually find one that works right now (tried 1.9.0, 1.13.0, 1.15.0 and 1.16.0). The actual reason dolphin crashes is ("Requesting OpenGL context, but RetroArch is compiled against OpenGLES. Cannot use HW context.") Anyway... Use upstream playstore dolphin. |
There is no way dolphin can be accurate without controlling its own threading\event loop, that was the original sin of the first port that caused all the crashes. Including on changing settings. Or individual games that require bEMUThread to true (like that Castlevania game in the game store). |
Seems like you use VERY OLD version. dolphin/Source/Core/DolphinLibretro/Video.cpp Line 370 in 2f4b0f7
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It's actually 1.16.0 🤷 Well the actual last lines are:
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Hello everyone,
I'm facing an issue with the Dolphin 'Sys' folder detection in Retroarch. Here's a rundown of my situation:
Downloaded the core from Retroarch 64.
Used the "online downloader" for the dolphin-data.zip and unpacked it in the correct folder.
Checked the core settings which indicate:
Suspecting a version mismatch:
I downloaded the Sys folder directly from GitHub and placed it in the 'system/dolphin-emu/' folder. But the issue persists.
I verified the retroarch.cfg in 'Android/data/com.retroarch.aarch64/files' and confirmed the correct path:
system_directory = "/storage/emulated/0/RetroArch/system".
This path matches what I see in Retroarch's folder browser.
When attempting to run a game, it crashes post a brief display of discolored blocks.
I've exhausted my troubleshooting methods. If anyone has faced this before or has any suggestions, I'd greatly appreciate the help.
Btw I'm trying to load .rvz gamecube roms.
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