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runtime.go
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runtime.go
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package otto
import (
"errors"
"reflect"
"sync"
"github.com/robertkrimen/otto/ast"
"github.com/robertkrimen/otto/parser"
)
type _global struct {
Object *_object // Object( ... ), new Object( ... ) - 1 (length)
Function *_object // Function( ... ), new Function( ... ) - 1
Array *_object // Array( ... ), new Array( ... ) - 1
String *_object // String( ... ), new String( ... ) - 1
Boolean *_object // Boolean( ... ), new Boolean( ... ) - 1
Number *_object // Number( ... ), new Number( ... ) - 1
Math *_object
Date *_object // Date( ... ), new Date( ... ) - 7
RegExp *_object // RegExp( ... ), new RegExp( ... ) - 2
Error *_object // Error( ... ), new Error( ... ) - 1
EvalError *_object
TypeError *_object
RangeError *_object
ReferenceError *_object
SyntaxError *_object
URIError *_object
JSON *_object
ObjectPrototype *_object // Object.prototype
FunctionPrototype *_object // Function.prototype
ArrayPrototype *_object // Array.prototype
StringPrototype *_object // String.prototype
BooleanPrototype *_object // Boolean.prototype
NumberPrototype *_object // Number.prototype
DatePrototype *_object // Date.prototype
RegExpPrototype *_object // RegExp.prototype
ErrorPrototype *_object // Error.prototype
EvalErrorPrototype *_object
TypeErrorPrototype *_object
RangeErrorPrototype *_object
ReferenceErrorPrototype *_object
SyntaxErrorPrototype *_object
URIErrorPrototype *_object
}
type _runtime struct {
global _global
globalObject *_object
globalStash *_objectStash
scope *_scope
otto *Otto
eval *_object // The builtin eval, for determine indirect versus direct invocation
labels []string // FIXME
lck sync.Mutex
}
func (self *_runtime) enterScope(scope *_scope) {
scope.outer = self.scope
self.scope = scope
}
func (self *_runtime) leaveScope() {
self.scope = self.scope.outer
}
// FIXME This is used in two places (cloning)
func (self *_runtime) enterGlobalScope() {
self.enterScope(newScope(self.globalStash, self.globalStash, self.globalObject))
}
func (self *_runtime) enterFunctionScope(outer _stash, this Value) *_fnStash {
if outer == nil {
outer = self.globalStash
}
stash := self.newFunctionStash(outer)
var thisObject *_object
switch this.kind {
case valueUndefined, valueNull:
thisObject = self.globalObject
default:
thisObject = self.toObject(this)
}
self.enterScope(newScope(stash, stash, thisObject))
return stash
}
func (self *_runtime) putValue(reference _reference, value Value) {
name := reference.putValue(value)
if name != "" {
// Why? -- If reference.base == nil
// strict = false
self.globalObject.defineProperty(name, value, 0111, false)
}
}
func (self *_runtime) tryCatchEvaluate(inner func() Value) (tryValue Value, exception bool) {
// resultValue = The value of the block (e.g. the last statement)
// throw = Something was thrown
// throwValue = The value of what was thrown
// other = Something that changes flow (return, break, continue) that is not a throw
// Otherwise, some sort of unknown panic happened, we'll just propagate it
defer func() {
if caught := recover(); caught != nil {
if exception, ok := caught.(*_exception); ok {
caught = exception.eject()
}
switch caught := caught.(type) {
case _error:
exception = true
tryValue = toValue_object(self.newError(caught.name, caught.messageValue()))
case Value:
exception = true
tryValue = caught
default:
panic(caught)
}
}
}()
tryValue = inner()
return
}
// toObject
func (self *_runtime) toObject(value Value) *_object {
switch value.kind {
case valueEmpty, valueUndefined, valueNull:
panic(self.panicTypeError())
case valueBoolean:
return self.newBoolean(value)
case valueString:
return self.newString(value)
case valueNumber:
return self.newNumber(value)
case valueObject:
return value._object()
}
panic(self.panicTypeError())
}
func (self *_runtime) objectCoerce(value Value) (*_object, error) {
switch value.kind {
case valueUndefined:
return nil, errors.New("undefined")
case valueNull:
return nil, errors.New("null")
case valueBoolean:
return self.newBoolean(value), nil
case valueString:
return self.newString(value), nil
case valueNumber:
return self.newNumber(value), nil
case valueObject:
return value._object(), nil
}
panic(self.panicTypeError())
}
func checkObjectCoercible(rt *_runtime, value Value) {
isObject, mustCoerce := testObjectCoercible(value)
if !isObject && !mustCoerce {
panic(rt.panicTypeError())
}
}
// testObjectCoercible
func testObjectCoercible(value Value) (isObject bool, mustCoerce bool) {
switch value.kind {
case valueReference, valueEmpty, valueNull, valueUndefined:
return false, false
case valueNumber, valueString, valueBoolean:
isObject = false
mustCoerce = true
case valueObject:
isObject = true
mustCoerce = false
}
return
}
func (self *_runtime) safeToValue(value interface{}) (Value, error) {
result := Value{}
err := catchPanic(func() {
result = self.toValue(value)
})
return result, err
}
// safeNumericConvert converts numeric parameter val from js to the type that the function fn expects if its safe to do so.
// This allows literals (int64) and the general js numeric form (float64) to be passed as parameters to go functions easily.
func safeNumericConvert(fn reflect.Type, i int, val interface{}) reflect.Value {
switch val.(type) {
default:
// Not a supported conversion
return reflect.ValueOf(val)
case float64, int64:
// What type is the func expecting?
var ptype reflect.Type
switch {
case fn.IsVariadic() && fn.NumIn() <= i+1:
// This argument is variadic so use the variadics element type.
ptype = fn.In(fn.NumIn() - 1).Elem()
case fn.NumIn() > i:
ptype = fn.In(i)
}
if f64, ok := val.(float64); ok {
switch ptype.Kind() {
case reflect.Float64:
return reflect.ValueOf(val)
case reflect.Float32:
if reflect.Zero(ptype).OverflowFloat(f64) {
// Not safe to convert
return reflect.ValueOf(val)
}
return reflect.ValueOf(val).Convert(ptype)
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64, reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
i64 := int64(f64)
if float64(i64) != f64 {
// Not safe to convert
return reflect.ValueOf(val)
}
// The float represents an integer
val = i64
default:
// Not a supported conversion
return reflect.ValueOf(val)
}
}
i64 := val.(int64)
switch ptype.Kind() {
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32:
if !reflect.Zero(ptype).OverflowInt(i64) {
return reflect.ValueOf(val).Convert(ptype)
}
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
if i64 > 0 && !reflect.Zero(ptype).OverflowUint(uint64(i64)) {
return reflect.ValueOf(val).Convert(ptype)
}
}
}
// Not a supported conversion
return reflect.ValueOf(val)
}
func (self *_runtime) toValue(value interface{}) Value {
switch value := value.(type) {
case Value:
return value
case func(FunctionCall) Value:
return toValue_object(self.newNativeFunction("", value))
case _nativeFunction:
return toValue_object(self.newNativeFunction("", value))
case Object, *Object, _object, *_object:
// Nothing happens.
// FIXME We should really figure out what can come here.
// This catch-all is ugly.
default:
{
value := reflect.ValueOf(value)
switch value.Kind() {
case reflect.Ptr:
switch reflect.Indirect(value).Kind() {
case reflect.Struct:
return toValue_object(self.newGoStructObject(value))
case reflect.Array:
return toValue_object(self.newGoArray(value))
}
case reflect.Func:
// TODO Maybe cache this?
return toValue_object(self.newNativeFunction("", func(call FunctionCall) Value {
in := make([]reflect.Value, len(call.ArgumentList))
t := value.Type()
for i, value := range call.ArgumentList {
in[i] = safeNumericConvert(t, i, value.export())
}
out := value.Call(in)
l := len(out)
switch l {
case 0:
return Value{}
case 1:
return self.toValue(out[0].Interface())
}
// Return an array of the values to emulate multi value return.
// In the future this can be used along side destructuring assignment.
s := make([]interface{}, l)
for i, v := range out {
s[i] = self.toValue(v.Interface())
}
return self.toValue(s)
}))
case reflect.Struct:
return toValue_object(self.newGoStructObject(value))
case reflect.Map:
return toValue_object(self.newGoMapObject(value))
case reflect.Slice:
return toValue_object(self.newGoSlice(value))
case reflect.Array:
return toValue_object(self.newGoArray(value))
}
}
}
return toValue(value)
}
func (runtime *_runtime) newGoSlice(value reflect.Value) *_object {
self := runtime.newGoSliceObject(value)
self.prototype = runtime.global.ArrayPrototype
return self
}
func (runtime *_runtime) newGoArray(value reflect.Value) *_object {
self := runtime.newGoArrayObject(value)
self.prototype = runtime.global.ArrayPrototype
return self
}
func (runtime *_runtime) parse(filename string, src interface{}) (*ast.Program, error) {
return parser.ParseFile(nil, filename, src, 0)
}
func (runtime *_runtime) cmpl_parse(filename string, src interface{}) (*_nodeProgram, error) {
program, err := parser.ParseFile(nil, filename, src, 0)
if err != nil {
return nil, err
}
return cmpl_parse(program), nil
}
func (self *_runtime) parseSource(src interface{}) (*_nodeProgram, *ast.Program, error) {
switch src := src.(type) {
case *ast.Program:
return nil, src, nil
case *Script:
return src.program, nil, nil
}
program, err := self.parse("", src)
return nil, program, err
}
func (self *_runtime) cmpl_run(src interface{}) (Value, error) {
result := Value{}
cmpl_program, program, err := self.parseSource(src)
if err != nil {
return result, err
}
if cmpl_program == nil {
cmpl_program = cmpl_parse(program)
}
err = catchPanic(func() {
result = self.cmpl_evaluate_nodeProgram(cmpl_program, false)
})
switch result.kind {
case valueEmpty:
result = Value{}
case valueReference:
result = result.resolve()
}
return result, err
}
func (self *_runtime) parseThrow(err error) {
if err == nil {
return
}
switch err := err.(type) {
case parser.ErrorList:
{
err := err[0]
if err.Message == "Invalid left-hand side in assignment" {
panic(self.panicReferenceError(err.Message))
}
panic(self.panicSyntaxError(err.Message))
}
}
panic(self.panicSyntaxError(err.Error()))
}
func (self *_runtime) parseOrThrow(source string) *ast.Program {
program, err := self.parse("", source)
self.parseThrow(err) // Will panic/throw appropriately
return program
}
func (self *_runtime) cmpl_parseOrThrow(source string) *_nodeProgram {
program, err := self.cmpl_parse("", source)
self.parseThrow(err) // Will panic/throw appropriately
return program
}