Stars
An Open Source Machine Learning Framework for Everyone
Godot Engine – Multi-platform 2D and 3D game engine
DeepSpeech is an open source embedded (offline, on-device) speech-to-text engine which can run in real time on devices ranging from a Raspberry Pi 4 to high power GPU servers.
ncnn is a high-performance neural network inference framework optimized for the mobile platform
Sourcetrail - free and open-source interactive source explorer
World's largest Contributor driven code dataset | Used in Quark Search Engine, @OpenGenus IQ, OpenGenus Visual Project
NVIDIA® TensorRT™ is an SDK for high-performance deep learning inference on NVIDIA GPUs. This repository contains the open source components of TensorRT.
JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
A flexible, high-performance serving system for machine learning models
An audio server, programming language, and IDE for sound synthesis and algorithmic composition.
C++ library for audio and music analysis, description and synthesis, including Python bindings
The AI-native database built for LLM applications, providing incredibly fast hybrid search of dense vector, sparse vector, tensor (multi-vector), and full-text
Functional programming language for signal processing and sound synthesis
Collection of audio effects plugins implemented from the explanations in the book "Audio Effects: Theory, Implementation and Application" by Joshua D. Reiss and Andrew P. McPherson.
Simple, single-file fluid solvers for learning purposes
A collection of header only classes, permissively licensed, to provide basic useful tasks with the bare-minimum of dependencies.
A JUCE audio plugin template. JUCE 8, Catch2, Pluginval, macOS notarization, Azure Trusted Signing, Github Actions
Audio plugin (e.g. VST, AU) to play soundfonts on macOS, Windows, Linux
Complex Nonlinearities for Audio Signal Processing
An open source compressor meant to pump and breathe
an architecture for neural network inference in real-time audio applications