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FloydWarshall.cs
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FloydWarshall.cs
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using System;
using DataStructures.Graph;
namespace Algorithms.Graph;
/// <summary>
/// Floyd Warshall algorithm on directed weighted graph.
/// </summary>
/// <typeparam name="T">generic type of data in graph.</typeparam>
public class FloydWarshall<T>
{
/// <summary>
/// runs the algorithm.
/// </summary>
/// <param name="graph">graph upon which to run.</param>
/// <returns>
/// a 2D array of shortest paths between any two vertices.
/// where there is no path between two vertices - double.PositiveInfinity is placed.
/// </returns>
public double[,] Run(DirectedWeightedGraph<T> graph)
{
var distances = SetupDistances(graph);
var vertexCount = distances.GetLength(0);
for (var k = 0; k < vertexCount; k++)
{
for (var i = 0; i < vertexCount; i++)
{
for (var j = 0; j < vertexCount; j++)
{
distances[i, j] = distances[i, j] > distances[i, k] + distances[k, j]
? distances[i, k] + distances[k, j]
: distances[i, j];
}
}
}
return distances;
}
/// <summary>
/// setup adjacency matrix for use by main algorithm run.
/// </summary>
/// <param name="graph">graph to dissect adjacency matrix from.</param>
/// <returns>the adjacency matrix in the format mentioned in Run.</returns>
private double[,] SetupDistances(DirectedWeightedGraph<T> graph)
{
var distances = new double[graph.Count, graph.Count];
for (int i = 0; i < distances.GetLength(0); i++)
{
for (var j = 0; j < distances.GetLength(0); j++)
{
var dist = graph.AdjacentDistance(graph.Vertices[i]!, graph.Vertices[j]!);
distances[i, j] = dist != 0 ? dist : double.PositiveInfinity;
}
}
for (var i = 0; i < distances.GetLength(0); i++)
{
distances[i, i] = 0;
}
return distances;
}
}