Just imagine a car pool: There is a dealer which bought the car and lent's it to you. After a while you will return this car where you got it from. Much like that works an ObjectPool in C#. You can rent an expensive object from the pool and when you are done with it, you just return it. Sounds beautiful, doesn't it?
Let's explore the advantages and disadvantages of a ObjectPools and how they work.
Found here