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Ubuntu 24.04 ModuleNotFoundError: No module named 'pip' and appimage issue #264
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EDIT: See Korcan's post below. |
Pull the latest patch by invoking |
/tmp/PINCE/-1/gdb_log.txt does not exist ? I had run the old compile_gdb.sh before should I remove its traces ? if so how ? I will start a fresh and try again |
No need, GDB issue not PINCE. GDB crashes when you attach to the process and from what I'm seeing, it's a Proton process and GDB does not behave well with WINE programs. I suggest using Cheat Engine for WINE stuff, PINCE is mainly designed for native Linux games. Out of curiosity, does this happen with every Proton game you try to attach to or only this one specifically? |
with linux + Steam never been able to get cheat engine to work , and neither does their ceserver oh well I will keep using game conqueror then it picks up the running process , yours calls it a GameThread this was doing "imortals of aveum" I will see what other do edit thanks for leading me down the rabbit hole of getting cheatengine working PROTON_REMOTE_DEBUG_CMD="/home/aio/Downloads/CheatEngine75.exe" steam %COMMAND% Steam Tinker Launch looked like another way |
You're supposed to use Cheat Engine in the same Proton prefix as the game you're running in. Search for and use Closing this issue as there's no AppImage issues and we're already tracking WINE issues here. |
using PINCE-x86_64.AppImage it just crashes when attaching to a process
and will just hang their even force closing does nothing untill I pkill -9 the appimage process
/tmp/.mount_PINCE-3x0ijk/AppRun: line 8: 3927558 Killed $APPDIR/usr/bin/python3 $APPDIR/opt/PINCE/PINCE.py
and so is the version built from source
back to editing values on the fly now that I can not play with opcodes
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