This is a simple fork of the gl
package that adds a single feature:
it can work together with @kmamal/sdl
to allow WebGL drawing to actual windows.
It should work on Linux, Mac, and Windows. Prebuilt binaries are available for x64 architectures, and arm-based Macs.
Releases of this package start from v4.9.0
of gl
.
This package's version number tracks the gl
package's version number and appends a suffix with it's own "release" version such as:
v4.9.0-2
where the -2
suffix denotes that this is the second release of this package for the v4.9.0
release of gl
.
const sdl = require('@kmamal/sdl')
const createContext = require('@kmamal/gl')
const window = sdl.video.createWindow({
title: "Hello, World!"
opengl: true,
})
// Clear screen to red
const { width, height, native } = window
const gl = createContext(width, height, { window: native })
gl.clearColor(1, 0, 0, 1)
gl.clear(gl.COLOR_BUFFER_BIT)
gl.swap()