/* Name: M. Andrew Webster * Based on stevens networking book * Description: function prototypes for socket library */ #ifndef _SOCKETLIB_H #define _SOCKETLIB_H #include #include #include #include #include #define MAX_SIZE 8192 #define PORT 5000 #define RETRY_COUNT 7 #define SERVLEN 80 #define RETRY_DELAY 1000 #define ERROR -1 #define DEFAULT_IP "127.0.0.1" #define DEFAULT_UNIX "/unix" int setup_client(struct addrinfo *server_info); int setup_server(struct addrinfo *server_address); int setupListenServer(struct addrinfo **pAddrInfo, int pPort); int acceptClient(int pSock, struct addrinfo *server_addr); void delay(long pMillisecs, struct timeval *pRes); int getAddr(char *pHostname, char *pService, int pFamily, int pSockType, struct addrinfo **pAddrInfo); // All calls to decode and encode need to be freed char *decode_base64(unsigned char *input, int length, int *tActualLength); // All calls to decode and encode need to be freed char *encode_base64(unsigned char *input, int length); #endif