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An updated version of the classic "Basic Computer Games" book, with well-written examples in a variety of common MEMORY SAFE, SCRIPTING programming languages. See https://coding-horror.github.io/ba…
Provides an efficient allocation free async/await integration for Unity.
Lightweight, low-ceremony, framework for building HTTP based services on .Net and Mono
C# functional language extensions - a base class library for functional programming
The most popular and friendly mocking framework for .NET
modesttree / Zenject
Forked from ssannandeji/Zenject-2019Dependency Injection Framework for Unity3D
Implementations of programming design patterns in Unity with examples in C# when to use them.
Fast, Simple, Typed ORM for .NET
ColorHighlighter - is a plugin for the Sublime text 2 and 3, which underlays selected hexadecimal colorcodes (like "#FFFFFF", "rgb(255,255,255)", "white", etc.) with their real color. Also, plugin …
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
A robust JSON serialization framework that just works with support for all major Unity export platforms.
LINQ to GameObject - Traverse GameObject Hierarchy by LINQ
Serializable dictionary class for Unity
Aseprite Animation Importer for Unity
Single draw call UI solution for Unity with multi resolution support and more.
Minimalist dictionary for Unity 2020 and above with native look and feel
TDSM - .NET and Mono compatible Terraria Server Software Mod
The project from ACCU conference.
A toolset for working with text-based scene files in Unity (https://www.unity3d.com) instead of the built-in binary format.
A set of extensions to UnityGUI, and the Editor version of UnityGUI that add some much needed functionality.
Examples for Test Doubles Blog Post
A simple record/playback proxy for Interfaces (like WCF services)
Kinect for Windows photo booth application using the K4WV2 sensor. This is the WPF version of the application.