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mythical-development-time

The game I created for Ludum Dare 40 (Jam)
https://ldjam.com/events/ludum-dare/40/mythical-development-time

You can get the final .love file and Windows (32-bit, 64-bit) executables here:
https://drive.google.com/drive/folders/1Ecs6cNP3aCO6JlteMvI4aCBZqrOmCFuF?usp=sharing

Template used: https://github.com/camchenry/Love2D-Template
^ The template files included in this repository were downloaded some time in late December 2017.


MDT is a game about how software development time really works.

More developers does not equal more productivity, in fact since existing developers have to train new ones and the new ones are not familiar with the exact work at the beginning despite basic skills/talent they are a productivity sink for a while…

https://en.wikipedia.org/wiki/The_Mythical_Man-Month

Get/Play:

Download Love2D interpreter (zipped file is good here) – https://www.love2d.org/
Download mdt.love
Drag mdt.love onto Love2D executable

Goal:

Is there a goal? IDK. The point is to experience the pain of watching productivity decrease when you hire a new developer.

How to play:

h - hire a developer
d - purchase a desk
a - assign developer to first available desk
plus - speed up simulation
minus - slow down simulation

NOTE1: It is recommended to set “speed” fairly high, perhaps 20-50+ (max 100) to avoid being incredibly bored
NOTE2: Love2D console is still enabled since proper notification messages aren’t implemented (in case you wonder why you can’t buy another desk)

Credits:
https://github.com/camchenry/Love2D-Template
^ a truly awesome template to get started making games. provides a basic menu and state switching plus bundling require’ing a bunch of common libraries.


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The game I created for Ludum Dare 40 (Jam)

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