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Cross-platform, fast, feature-rich, GPU based terminal

Python 24,719 989 Updated Nov 23, 2024

ManifoldPlus: A Robust and Scalable Watertight Manifold Surface Generation Method for Triangle Soups

C++ 594 58 Updated Aug 25, 2023

🚀 [ARXIV 2024] Pytorch implementation of 'Fast Feedforward 3D Gaussian Splatting Compression'

Python 95 6 Updated Oct 25, 2024

APD-MVS is a MVS method which adopts adaptive patch deformation and an NCC-based matching metric.

Cuda 87 8 Updated Nov 30, 2023

javascript for rendering abc music notation

HTML 1,943 285 Updated Oct 29, 2024

Code for the paper "Timbre-Trap: A Low-Resource Framework for Instrument-Agnostic Music Transcription"

Python 35 Updated May 5, 2024

A lightweight yet powerful audio-to-MIDI converter with pitch bend detection

Python 3,489 274 Updated Nov 4, 2024

From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"

Python 2,039 90 Updated Aug 5, 2024

Codes of MVSFormer++: Revealing the Devil in Transformer’s Details for Multi-View Stereo (ICLR2024)

Python 177 6 Updated Nov 8, 2024

Vulkan-based Gaussian Splatting viewer, and python binding

C++ 67 6 Updated Jul 20, 2024

Opendesk Design/CNC files

Shell 314 138 Updated Jun 17, 2019

A collaboration friendly studio for NeRFs

Python 9,563 1,308 Updated Nov 20, 2024

C++/Python Sparse Volumetric TSDF Fusion

C++ 498 54 Updated Jun 28, 2024

[CVPR 2024 Oral] Rethinking Inductive Biases for Surface Normal Estimation

Jupyter Notebook 728 29 Updated Jul 10, 2024

Hierarchical Prior Mining for Non-local Multi-View Stereo (ICCV 2023)

Cuda 39 3 Updated May 19, 2024

aka "Bayesian Methods for Hackers": An introduction to Bayesian methods + probabilistic programming with a computation/understanding-first, mathematics-second point of view. All in pure Python ;)

Jupyter Notebook 26,823 7,884 Updated Jun 25, 2024

A curated list of engineering-related video games rated Very Positive or higher on Steam

1,588 30 Updated Jul 9, 2024

Shape Aware Parallel Mesh Simplification Algorithm

C++ 140 14 Updated May 14, 2021

A minimal C++ RAII wrapper for WebGPU's C API.

C 2 Updated Sep 10, 2024

WebGL 3D Gaussian Splat Viewer

JavaScript 2,012 208 Updated Nov 11, 2024

Learn to use WebGPU for native graphic applications in C++

C++ 418 67 Updated Nov 23, 2024

An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.

Jupyter Notebook 670 62 Updated Mar 12, 2024

FoodSAM: Any Food Segmentation

Python 144 14 Updated Jan 24, 2024

This is the official code for MobileSAM project that makes SAM lightweight for mobile applications and beyond!

Jupyter Notebook 4,846 505 Updated Nov 20, 2024

Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

Python 14,762 1,932 Updated Oct 30, 2024

3D Gaussian Splatting, reimagined: Unleashing unmatched speed with C++ and CUDA from the ground up!

C 918 75 Updated Sep 2, 2024

Metal graphic api ported to C++ with CMake build system

C++ 225 32 Updated Jan 7, 2024

Pytorch implementation for Semantic Segmentation/Scene Parsing on MIT ADE20K dataset

Python 4,949 1,101 Updated Jan 15, 2024

Rendering Point Clouds with Compute Shaders

C++ 682 52 Updated Feb 2, 2023
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