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<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http:https://www.w3.org/2005/Atom"><channel><title>/dev/klog</title><link>https://devklog.net/</link><description>Recent content on /dev/klog</description><generator>Hugo -- gohugo.io</generator><language>en-us</language><copyright><a href="https://creativecommons.org/licenses/by-nc/4.0/" target="_blank" rel="noopener">CC BY-NC 4.0</a></copyright><lastBuildDate>Tue, 30 Jun 2020 15:52:20 -0700</lastBuildDate><atom:link href="https://devklog.net/index.xml" rel="self" type="application/rss+xml"/><item><title>Using Hugo</title><link>https://devklog.net/posts/using-hugo/</link><pubDate>Tue, 30 Jun 2020 15:52:20 -0700</pubDate><guid>https://devklog.net/posts/using-hugo/</guid><description>I&rsquo;m giving the blogging thing another try and this time I will be using a static site generator, specifically Hugo. I like that it&rsquo;s written in Go for performance and is otherwise pretty easy to use.</description></item><item><title>About /dev/klog</title><link>https://devklog.net/about/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://devklog.net/about/</guid><description>My name is Jean-François Roy. I&rsquo;m an architect at Nvidia&rsquo;s GeForce NOW game streaming service, and was one of the lead graphics infrastructure engineer on Stadia (🪦). I go by &ldquo;JF&rdquo;.
/dev/klog is my blog, where I mostly post about things related to graphics and systems programming, but sometimes other things too (like 🚴♂️).</description></item><item><title>Resume</title><link>https://devklog.net/resume/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://devklog.net/resume/</guid><description>I am a self-motivated software engineer specialized in systems and tools design, and real-time computer graphics. I love crafting high performance software that delights and surprises developers and end-users.
Experience Principal Platform Architect at Nvidia GeForce NOW. 2021 – now
Working at Nvidia as an architect on the GeForce NOW game streaming service.
Staff software engineer at Google, LLC. 2013 – 2021
Worked on Stadia. Designed and implemented the graphics infrastructure, including drivers, tools, APIs, monitoring, testing.</description></item></channel></rss>